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de_kami
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Game Mode: Classic
Tags: Map
File Size
Posted
Updated
111.660 MB
19 Jul, 2021 @ 2:28am
16 Nov, 2021 @ 8:37am
22 Change Notes ( view )

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de_kami

Description
de_kami is a defusal map inspired by ancient Japan and the Shinto religion.
All the japanese themed assets are taken from sketchfab, make sure to check out the amazing artists.
If you have any feedback/critisism, let me know using the comments/thread/dms.

Have fun!

Credits:
"Blossom Katana" by Mitchell Bekke (Sketchfab)
"Oni Mask Model" by eric.p.beer (Sketchfab)
"Japanese Wall" by Michael L'Abbe (Sketchfab)
"Tree" by Daniyal Malik (recolored leaves) (Sketchfab)
"Japanese Torii gate Game Asset" by Bazylonator (Sketchfab)
"Lantern" by William Chang (Sketchfab)
"Glacial Lake" by jakbb (Sketchfab)
"Japanese Bridge" by Ketrezz999 (Sketchfab)
"Nippon Castle" by Choges Craft Channel (Sketchfab)
"Low Bridge" by YanaBelaya (Sketchfab)
"Japanese Bell Tower" by AO-INTERACTIVE (Sketchfab)
"Japanese Stone Lantern" by Sahir Virmani (Sketchfab)
"VIntage Mine Trolley (Lurry)" by Homi4
"Fish fountain sprinkler" by matousekfoto (Sketchfab)
"Japanese Lion" by Joel (Sketchfab)
"Two small vases ornamented with cranes in flight" by Malopolska`s Virtual Museums (Sketchfab)
"Elco 80ft PT" by ThomasBeerens
"Kitsune Fox Shrine Statue" by Sahir Virmani
Waterfall Textures by TopHATTwaffle

Thanks to everyone involved in playtesting and providing feedback! <3

TODO:
- balance, layout (more playtesting soon)
- soundscape
- 3d skybox (current 3d skybox is a placeh
Popular Discussions View All (1)
2
7 Sep, 2021 @ 4:14am
Feedback from a competitive game
wowo
261 Comments
电脑玩家温德斯 15 Feb @ 8:10am 
can you renew the map to CS2? I like your map so much❤❤❤❤
Mackay02 11 Apr, 2022 @ 5:10am 
takonana!
Warning Sign 24 Mar, 2022 @ 10:15am 
epic map design
lorenzo 15 Nov, 2021 @ 4:28pm 
add minimap men adds so much value
h4m4rtia 25 Oct, 2021 @ 5:12pm 
xd
heso 16 Oct, 2021 @ 5:10am 
+rep
guidetti 6 Sep, 2021 @ 2:11pm 
played a 10man on the map, really beautiful looking map. some things that would improve the map imo:
-all lanterns are boostable/jumpable and kinda break the map(like the 1 on A-site allows you to see through the entire map)
-mid is rough to hold, mainly because of all the verticality, creates infinite headshotangles
-the backlane on CT B is a bit much, ong B is just a small chokepoint and therefor already really easy to cover with util/crossfire.

Very much enjoyed your map, keep it up:)
Sara Hjellström 29 Aug, 2021 @ 5:03am 
amazing!
Schwabi 27 Aug, 2021 @ 1:05pm 
This map is so reassuring. Great map! :sans:
WaveHolder 25 Aug, 2021 @ 3:03pm 
too big