Stellaris

Stellaris

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Fatherland: Frontier Worlds
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20 Jun, 2021 @ 11:51pm
25 Jan, 2022 @ 8:32pm
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Fatherland: Frontier Worlds

Description
Fatherland: Frontier Worlds is an expansion to Fatherland: Colonial Empires that adds a new type of spawnable empire to the galaxy! Support, reject or join loyal pioneering frontiersman who set out beyond your borders to settle new worlds.




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[www.patreon.com]


Fatherland: Frontier Worlds is an expansion to Fatherland: Colonial Empires that adds a new type of spawnable empire to the galaxy! Frontier Worlds represent groups of loyal, if eager colonists who have self-funded colonial ventures to settle new worlds. They see themselves as part of your empire, and will automatically become a special Frontier World type vassal on creation. After some time you will have the choice whether to transform them into several types of vassals, or release them as an independent state.

Major Features
  • Frontier Worlds expand the bounds of your civilization
  • New Origin and Civics
  • Additional Events
  • Fully customizable settings. From barren galaxies to full ones.
  • Play-As any new Frontier World (Extra Hard Mode) (enabled in options).

Mechanics
Frontier Worlds will spawn in unclaimed systems anywhere between 1-3 jumps from the edge of your empire. If you choose they accept their vassalage they will become a special 'Frontier World' type vassal that cannot be integrated for 25-50 years (going to be reworked to be based on POPs or economy status). After this time an event will fire allowing their overlord to convert them into a normal vassal, military march, special administrative region or grant them varying levels of independence.

Planned Features
  • Expanded Frontier World Flavor events and types
  • Machine Intelligence, Hive, Maurader and Hive Frontier Types
  • CBs, Wargoals and other interacitons

Required Mods
- Must have Fatherland: Colonial Empires installed to play.
https://sp.zhabite.com/workshop/filedetails/?id=2389164674

Performance and Compatibility
- No Vanilla files were harmed in the making of this mod.
- Every effort has been made to ensure this mod effects performance as little as possible. The vast majority of events are triggered on a yearly pulse, and many other events are triggered via decisions or other events firing.

Known Bugs & Issues
Known Bugs & Issues (Thanks to everyone whos reporting them in the comments!)
- TBD

Language and Translations
The mod is currently only available in English, if you speak another language and are willing to help translate it please post in the comment section below and then add me on steam (please dont directly just add me, i get a lot of random adds and only accept people I know or who do as said above).

Support Updates and More Content
Like the map and want to see more? Checkout my tabletop games company where we have recently published our first tabletop roleplaying game. We are also working on a new card game too.
Those Who Dare RPG - Founders Edition

https://www.friendsofthetable.com/thosewhodare
Those Who Dare is an innovative new tabletop RPG from the creator of Fatherland allowing you to play in any era of human history from our past to far future, or mix and match your game for a fun alt history experience. If you’re a fan of tabletop, or want to try and get into the game Those Who Dare is a great choice.
[ko-fi.com]

News / Mod Updates
JAN, 2025 - Unfortunately given my lack of time with life, work and other games I doubt this mod will ever be updated. Comments have been disabled for that reason. Any aspiring mod dev is welcome to take and update this mod, just please leave an attribution link to this page. MrFunEGuy maintains the main mod actively.