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Lombax Revival: Rift Edition
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Lombax Revival: Rift Edition

In 1 collection by Kiero Ashkore
Protectorate's Chosen
181 items
Description
About the Mod

Gear up and explore the Galaxy as the Lombax from the popular game series, Ratchet and Clank. Using custom weapons and gear to fit your style in order to take down your foes. Features a crafting system based off bolts and a few custom materials which help fit the theme.

A semi-revival mod based on DrLicori's Lombax Race [community.playstarbound.com] and CaylePolin's Lombax Race Redux . The main different is that this mod uses its' own custom weapons and armors as I did not want it to be just a updated clone. I would recommend checking out the Redux mod as well to see the differences. Nearly all content from the other mods has been cut and replaced. If you find any problems or if you have a suggestion, please leave a comment.

Lombax: Revival Dungeons on FU Planets Link

Currently features;
Race
Custom Clothing
All Custom Armors
Custom Weapons
A few Custom Materials
A different way to craft
Dungeons
Custom Dialog

Vendors;

Unlike the Redux mod, this mod focus on using vendors to unlock, buy, and craft gear. These will be your go to when it comes to looking for new ways to defeat your foes and claim your rewards. The shops will almost always been updated with new stock as gear is added. The current vendors are; Val, Emeron, and Oddity. Val offers armor and survival gear, Emeron offers weapons, and finally the Oddity shop offers cosmetics. However, unlike Emeron and Val, the Oddity Shop requires strange coins in order to buy its' wears. At later tiers, you can also get ahold of the Bio Augmenter which features some weapons and armor. Now also features a pet shop called Little Guardians.

Note: This is my first real mod and any feedback is welcome.

Thanks and credit to(also would recommend checking out their respected mods as well);
Aegonian and the Elithian Alliance team for code used. Mod Link
Silver Sokolova (Betabound) for mod advice, mod help, and code used.
Nebulox and the Shellguard team for code used. Mod Link
Ree McScree and Ganondwarf for both dungeon design and dialogue, as well as expanding upon this mod.
Seth Yuikora for mod help and mod advice.
Futara for making the Fullbright mod and advice.
OG Koopa for advice, npc/crew design, and expanding upon the mod.
EnigmaCrome for sprites and the coding of the Redux mod, to which this mod used a base.
+others who rather not be named.
Popular Discussions View All (1)
28
29 Sep, 2022 @ 11:55am
Ree's Dungeons
Ree McScree
347 Comments
Kiero Ashkore  [author] 8 Jun @ 2:55pm 
@Syke Stryker;

Ah, good to know. It could be whatever mod caused it was updated and fixed the issue. Likely had to do with tweaking the captured monster script or something. Regardless, let me know if it happens again if you can.

:mhwgood:
Syke Stryker 8 Jun @ 1:48pm 
Also I don't know why but the Little Guardian shop is working now
Kiero Ashkore  [author] 8 Jun @ 11:50am 
@Syke Stryker,

Not without installing a mod that does it. It was never something I planned for the mod itself as the weapons all start at level 1 so the stats would likely look pretty poor.
Syke Stryker 8 Jun @ 11:27am 
Is there any way to see the weapons stats?
Kiero Ashkore  [author] 7 Jun @ 7:12pm 
@Syke Stryker;

Yeah, just tested the uploaded version of this mod both with and without my personal mod collection and the Little Guardians shop works fine. Maybe something is overriding it for some odd reason in your own collection? Not sure what that could be as everything in that shop has its' own custom id.
Kiero Ashkore  [author] 7 Jun @ 6:51pm 
@Syke Stryker;
There is no requirements for this mod what-so-ever save for a race extender. I am not sure what could be effecting your menu but that sounds...odd it would require something for a single shop.
Syke Stryker 7 Jun @ 6:15pm 
The Little Guardians shop says I need to install the parent mod... but like, what? I have this mod installed. The other shops work fine tho.
Guybrush Treepwood 5 Apr @ 2:36am 
Ty very much for the answer, probably isn't needed a bigger settlement after all is good that they are a rare race, it only seems strange that most of the time they are unfriendly but for the rest this mod is top notch :cuphead:
Ree McScree  [author] 4 Apr @ 2:43pm 
I believe you can get them the same way you recruit crew in the base game; wait for one to get a quest and completing it might allow them to join you. The problem is that they are so uncommon, which is intentional but I probably need to make a bigger settlement at some point.
Guybrush Treepwood 4 Apr @ 9:07am 
Is possible to find Lombax NPC to recruit ? Or they just spawn in solo house or base like i alredy saw? i didn't spenth much time near theyr base but most of the time they are straight up hostile and i would like to not use commands if not necessary