Stellaris
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Upper Limits V3.0+
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119.097 MB
2021년 4월 30일 오전 5시 56분
2021년 4월 30일 오전 6시 10분
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Upper Limits V3.0+

설명
Introduction

This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more!

More Info

Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed.

Thanks for checking this mod out!

Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him.



Accessibility

This mod replaces 2 text file from vanilla.
02_scripted_variables_component_cost
00_tier

This shouldn't effect things much as this only changes the component cost. This is a rescale since the vanilla is very messy.

Will also almost always be save compatible, mods compatible, version stable and more. (I like my mods this way)

There is older versions of this mod you can use, they exist as Legacy versions that I will no longer maintain.
(But doesn't need to because they are made for a specific Stellaris version that will also never change)

Supporting Me

If you would like to support me.

Recuring

[www.patreon.com]

One Time
[paypal.me]
[ko-fi.com]
(Lower Tax)

Upper Limits Data Banks

Upper Limits Change Log & To Do[docs.google.com]

Component Cost Re-scale Values[docs.google.com]

Note: As I don't really have monetary gain from making mods or any kind of other benefits, expect things to be very slow. Unlike most other modders, there is really little motivation for me to do much even tho my mod's success has been similar to other modders that gains benefits.

Contributors

Localization Translators :
AngelRedX3 (French)
Тупа ded inside (Russian)
KngPig (Braz-Por)

If you would like to translate my mod, feel free to add me and message me about it.

You can check the change logs for new additions, if you are interested in making a tech tree for my mod, you are free to do so and I can link to it.

Current Version : Upper Limits V3.4+
댓글 128
Hebrux 2024년 4월 3일 오후 7시 47분 
currently breaks the auto-retrofit for ships
Heckerpecker 2023년 8월 26일 오후 4시 03분 
@Mighty Pancake the normal armor doesn't work all Ai and i can't use Armor
Mighty Pancake 2023년 4월 8일 오후 12시 07분 
Think this mod needs updating?
will test again by turning this off... The normal armor doesn't register
shadowtheimpure 2023년 1월 15일 오후 12시 20분 
@Silos Bless you, finding the mod that was causing this symptom was driving me absolutely spare.
Silos 2022년 12월 17일 오전 2시 27분 
@Kurana
I just added "_UL" to the end of it. I'm pretty sure the name doesn't matter, so long as it doesn't match any other mod's filename.
Kurana 2022년 12월 16일 오후 4시 39분 
@Silos to what name you changed it?
Silos 2022년 12월 16일 오후 2시 23분 
Renaming 02_scripted_variables_component_cost.txt in common/scripted_variables fixed my issue of armorless armor components.
Guluere  [작성자] 2022년 12월 4일 오후 11시 46분 
Ah yes, it's a bug with the new 2.6 Stellaris, other versions seem to be having the same issue.
Swaze21 2022년 12월 4일 오후 9시 31분 
The mod is causing a glitch where none of my armor components are giving armor stats to my ships
lyra_tcm 2022년 6월 1일 오전 7시 41분 
I would recommend putting the link at the top in big text so people see it if they glance at the mod