Stellaris

Stellaris

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Upper Limits V3.0+
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119.097 MB
30. apr. 2021 kl. 5:56
30. apr. 2021 kl. 6:10
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Upper Limits V3.0+

Beskrivelse
Introduction

This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more!

More Info

Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed.

Thanks for checking this mod out!

Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him.



Accessibility

This mod replaces 2 text file from vanilla.
02_scripted_variables_component_cost
00_tier

This shouldn't effect things much as this only changes the component cost. This is a rescale since the vanilla is very messy.

Will also almost always be save compatible, mods compatible, version stable and more. (I like my mods this way)

There is older versions of this mod you can use, they exist as Legacy versions that I will no longer maintain.
(But doesn't need to because they are made for a specific Stellaris version that will also never change)

Supporting Me

If you would like to support me.

Recuring

[www.patreon.com]

One Time
[paypal.me]
[ko-fi.com]
(Lower Tax)

Upper Limits Data Banks

Upper Limits Change Log & To Do[docs.google.com]

Component Cost Re-scale Values[docs.google.com]

Note: As I don't really have monetary gain from making mods or any kind of other benefits, expect things to be very slow. Unlike most other modders, there is really little motivation for me to do much even tho my mod's success has been similar to other modders that gains benefits.

Contributors

Localization Translators :
AngelRedX3 (French)
Тупа ded inside (Russian)
KngPig (Braz-Por)

If you would like to translate my mod, feel free to add me and message me about it.

You can check the change logs for new additions, if you are interested in making a tech tree for my mod, you are free to do so and I can link to it.

Current Version : Upper Limits V3.4+
128 kommentarer
Hebrux 3. apr. 2024 kl. 19:47 
currently breaks the auto-retrofit for ships
Heckerpecker 26. aug. 2023 kl. 16:03 
@Mighty Pancake the normal armor doesn't work all Ai and i can't use Armor
Mighty Pancake 8. apr. 2023 kl. 12:07 
Think this mod needs updating?
will test again by turning this off... The normal armor doesn't register
shadowtheimpure 15. jan. 2023 kl. 12:20 
@Silos Bless you, finding the mod that was causing this symptom was driving me absolutely spare.
Silos 17. dec. 2022 kl. 2:27 
@Kurana
I just added "_UL" to the end of it. I'm pretty sure the name doesn't matter, so long as it doesn't match any other mod's filename.
Kurana 16. dec. 2022 kl. 16:39 
@Silos to what name you changed it?
Silos 16. dec. 2022 kl. 14:23 
Renaming 02_scripted_variables_component_cost.txt in common/scripted_variables fixed my issue of armorless armor components.
Guluere  [ophavsmand] 4. dec. 2022 kl. 23:46 
Ah yes, it's a bug with the new 2.6 Stellaris, other versions seem to be having the same issue.
Swaze21 4. dec. 2022 kl. 21:31 
The mod is causing a glitch where none of my armor components are giving armor stats to my ships
lyra_tcm 1. juni 2022 kl. 7:41 
I would recommend putting the link at the top in big text so people see it if they glance at the mod