Stellaris

Stellaris

9,467 ratings
! Casako's Framework & Modmenu
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File Size
Posted
Updated
405.406 MB
24 Apr, 2021 @ 6:16am
23 May @ 8:24am
477 Change Notes ( view )

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! Casako's Framework & Modmenu

In 5 collections by Kasako'小傘
UGRC支持的MOD | Supported by UGRC
65 items
伞の造物 | Kasako's creation
28 items
[3.61]自动排序合集 /Automatic Sorting Collection
28 items
伞の简单游戏 Simple Express Gaming [3.14]
58 items
基础合集内容
35 items
Description
This mod will always go with the last update of Stellaris
<warring: My first language is not English, there may be translation errors>

Current mod version [ver250519] for [stellaris 4.0]
mod setting panel
The basic framework of the sub-function of Infinite System
Independent function (see detailed introduction)
Legacy version of Kasako's mods
For Japanese Translation
Mods supported by the menu are just for the convenience of opening and setting, please do not subscribe all these stuff.


I would be deeply grateful if you hit the button Favorite, Upvote or Reward with steam point!


Sorting


Modmenu section

Function overlap (If other mod add this function there may be conflicts):
---Mod menu things ---Add Auto Explore Technology at beginning ---Mods that Automatic Build Space Station ---Get relic war type ---!!!Universal Resource Patch (this mod may overwrite some special resources)

Function integration (you don't need these mods to use this mod):
---!! 00 Performance Statistics Standalone ---00 Dismantle Megastructures ---!! All-Seeing Eye

Setting panel support
---[伞の子mod] ---[Zer0's Infinity Stones: Redux] ---[At War: Defense Platform Longevity] ---[Terraforming Candidate Finder] ---[AutoBuild (only space stations)] ---[Board That Ship!] ---[The Empty Vagrant] ---[STAR WARS:EXECUTOR AND KUAT] ---[Warship Girls R And MIST Species] ---[Dynamic Difficulty-Ultimate Customization] ---[More Events Mod] ---[Extra Ship Components] ---[Ancient Cache of Technologies] ---[Sin of the Fallen Empires] ---[Ruler Level System] ---[Crisis Manager-End-Game Edition [Unofficial]] ---[A Deadly Tempest] ---[The Galactic University] ---[Fleet Transfer Mod] ---[Human Fallen Empires] ---[Gigastructural Engineering & More] ---[Interstellar Incorporated: Space Corp 3.0] ---[Pantheons of the Void] ---[bettercheat] ---[(-NSC2 Season 6-)]


Independent function
Most of them can be turned off in the settings (click the first button Right beside the COVER) -250 times natural disasters, more fallen and ordinary empires -8 new map modes, especially for viewing the state of war, which is very convenient -New War Type: Looting Relics/ Open border/ Weaken the military -Dynamic difficulty (let your enemies always have the challenge): Synchronous competition, clear the weak, adaptive combat power enhancement -Get automatic discovery technology at the start -Automatic construction of mining stations/research stations -Can switch full view of the picture (such as sentry array) -Disassembleable giant structure recycling alloy (point star decision, need giant structure engineering technology) -The fleet sinks, allowing you to recover the technology of the fallen gift ship -The advanced locator, the omniscient eye, allows you to locate various objects on the Milky Way map -Relic: Infinite Star Monument, with 6 desire points (can be increased for victory in war), which can increase the population and strengthen the early battle -Relic: Strange head, headhunting ferret, with its own plot, assimilate your people and turn them into skunk girls -Relic: Cangxue Mountain Detection Array, which can unlock the full potential of the All-Knowing Eye and find everything -Cheat mode, 5 kinds of powerful cheating treasures [Attrib compression] Part of the content has been integrated into the series of Reworked Tactical System Series -Attrib limit: Some construction cost/ construction speed modifier has been added an upper limit to prevent free and instant construction -Attrib compression: prevent stats overflow, and convert the rate of fire into damage modifier to prevent unbalance between attack and defense -Setting method: War settings or Reworked Tatctical System settings panel

Credits
The merger for relic list and so on.
<If you have any problem, find "kasako_mods" channel here.>
[discord.gg]
Popular Discussions View All (1)
10
27 Jul, 2023 @ 1:43am
[ENG] Errors
The Illusion
1,944 Comments
L0NEW0LF 1 hour ago 
Unfortunately I don't know or remember every menu, all I do know is that 90% of the options have tooltips or descriptors that are easy to read/see. If you need any event or item changed in it you will definitely be able to find it after reading through. If you need to get back to it if I remember correctly it should be on left side of screen near the bottom of the side bar.
L0NEW0LF 1 hour ago 
@Aesyaan do you use a mod that changed government authority because if a mod adds one 9/10 times they mess up factions spawning. Ethics is also very random and is 100% not affected by this mod likely.
L0NEW0LF 1 hour ago 
@legoagent
Fortunately most of the options are changeable afterwards anyways just tell them to not touch anything regarding whenever the panel shows up or just tell them to quickly get out of it by accepting everything and then you as host go back through. It's not I'll advised as nothing that can be accidentally clicked is game breaking so long as you read before clicking. One of the reasons I love this mod so much is I can fix most of the mistakes my friends make and if there is anything I want to turn on and off I can easily do it in one click.
Aesyaan 18 hours ago 
Hello! It seems my factions aren't spawning and my pops don't have any ethics and based on some experience I'm assuming it's connected to this mod or a mod related to this one- Any way to make factions spawn again?
Legoagent2 26 May @ 12:20am 
@LONEWOLF
And if my players have a hard time following/listening to instructions... I presume then it's ill-advisable to run this
Soren Von Richthofen 25 May @ 8:14am 
is there a way to not get this "skunk event" ? I don't want anything related to it can I desactivate it ?
L0NEW0LF 23 May @ 10:56pm 
Also did use the mod, dark blue UI doesn't seem required but what about all the other dynamic UI overhaul color mods. Which ones are all compatible with this or are they compatible but their color scheme won't change this mods UI color scheme.
L0NEW0LF 23 May @ 10:54pm 
@legoagent
Everyone gets the pop ups just make sure when everyone gets them that the only thing they do is just complete the setup without changing anything. Then they just give the host time to go through the settings.
L0NEW0LF 21 May @ 2:05pm 
Wanted to ask is Dark Blue UI required (in the description but not in required items)
Legoagent2 21 May @ 7:32am 
@Kasako'小傘
Is this mod safe to use in multiplayer? (i.e. only host should get setting pop-ups or is this only for singleplayer)