Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I'm already running into some tricky things. I see now why asteroid arty/maginot/etc were removed. Their fighters basically break combat. So for now I'm removing their fighters in place of S/M/P slots.
And shout out to the work you, and the other mod authors, have done so far. I can't imagine how many times you sat there waiting, and waiting, and waiting, for the game to load to check your scaling changes!
Keep it up :)
I'm trying to bring in updates from Gigastructures that haven't been incorporated to this mod and reintroduce plantcraft/maginot/asteroid arty.
I LOVE Maginot worlds so this is important to me.
It's a work in progress, and it's based on this mod, so thank you very much TheCreepOfWar!
https://sp.zhabite.com/sharedfiles/filedetails/?id=3408281136