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We played for a few hours 5v5. The map favors the awp team way too much.
Add padded swamp landing behind the building too. (It's impossible not to take damage after getting launched from the boosters unless you manage to make it onto the ladder)
-The roof needs to be bulletproof. (way too easy to wallbang making the roof a useless entry point)
-Put 2 flashbangs, an HE, and 2 smoke grenades behind the building or start the falling team with them so skeeters aren't at such a disadvantage. Would make entry strats more way fun and do-able!
-Add an additional 1 second delay to the jail bars retracting after the skeeters have launched to balance the sides a bit.
Hope this helps!
Meanwhile you can try this -> Start the map with bots (bot_quota 4) and then mp_restartgame 1. CT and T will spawn in different locations. Let your friend connect to the server and kick the bots. The bots have to connect at the same time as you do. Or your friend has to join the server at the same time as you do.