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https://sp.zhabite.com/sharedfiles/filedetails/?id=2962779667&searchtext=dancing+ragdoll
(https://sp.zhabite.com/sharedfiles/filedetails/?id=2962779667)
I swear to god it does work, all you have to do is set the ragdoll die time to almost or at zero and npcs will function reasonably i.e no spazing out or spinning wildly. The only caveat I found so far is that bipedal npcs with odd proportions like TF2 npcs might not work as well, but npcs with realistic human proportions seem to be fine.
https://youtu.be/KPAk1IqsvN4
rlly dunno, maybe addons its problem
1. unknown - lua/entities/active_ragdoll_controller.lua:108
2. Spawn - [C]:-1
3. StartModule - lua/fedhoria/modules.lua:35
4. DoFallingAnim - lua/fedhoria/modules/stumble_legs.lua:226
5. OnRemove - lua/fedhoria/modules/stumble_legs.lua:251
6. unknown - lua/entities/active_ragdoll_controller.lua:201
1. StartModule - lua/fedhoria/modules.lua:33
2. unknown - lua/fedhoria.lua:26