Stellaris

Stellaris

133 ratings
Tass Monster Wave
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251.709 KB
23 Nov, 2020 @ 7:32pm
11 Aug, 2022 @ 5:35am
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Tass Monster Wave

Description
This is a folk of ScepraX's awesome mod Monster Waves 4. The original one hasn't been updated more than two years.
https://sp.zhabite.com/sharedfiles/filedetails/?id=1317326847

I only cleared error to make it playable under newest game version.
46 Comments
I Darkstar X 3 Jun, 2024 @ 2:13pm 
It works, but its kind of bare-bones. Could use a QoL pass to move it out of the edict menu and assure MP-compatibility.
jtbush00 3 Jun, 2024 @ 1:35pm 
This needs an update
Bluetail 28 Apr, 2024 @ 6:24pm 
Going to set a reminder for Tass with the posting of this comment.
Hlalakar 21 Feb, 2023 @ 4:07am 
Is this save game compatible?
Zares 12 Feb, 2023 @ 5:37am 
Looks like it's still working. Got past mid-game in two runs. I just wonder, if it can affect performance and if yes, how badly? Some waves are huge. I had my game crashed 2 times when there was a big mining laser disco party lol. However, it was with ASB More Particles mod. After I changed it to More Particles Light, no crash since then.

It would be nice if huge waves and/or insane difficulty spawned very little small "ships" and more bigger one, maybe some mini-leviathans?
北内雪崩型 20 Nov, 2022 @ 11:49pm 
awesome.
Squire lord 2 Nov, 2022 @ 5:18pm 
Yo, this being Updated?
tassadarpaladin  [author] 11 Aug, 2022 @ 5:36am 
Updated for 3.4, also seems still working
SMmania123 28 Apr, 2022 @ 1:38am 
Hey, @tassadarpaladin this needs an update man, please.
Brant-Flir 13 Jan, 2022 @ 4:09pm 
Unless I have a mod conflict, I believe this no longer works. I was getting CTD every time the mod would trigger. Turning the waves to NONE fixed the CTD