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Details:
System.NullReferenceException: Object reference not set to an instance of an object
at TrafficManager.LoadingExtension.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at TrafficManager.State.SerializableDataExtension.OnCreated (ISerializableData serializableData) [0x00000] in <filename unknown>:0
at SerializableDataWrapper.OnSerializableDataExtensionsCreated () [0x00000] in <filename unknown>:0
Details:
System.NullReferenceException: Object reference not set to an instance of an object
at TrafficManager.LoadingExtension.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at TrafficManager.State.SerializableDataExtension.OnCreated (ISerializableData serializableData) [0x00000] in <filename unknown>:0
at SerializableDataWrapper.OnSerializableDataExtensionsCreated () [0x00000] in <filename unknown>:0
Details:
No details
Broken assets:
custom Assets:1855382071.Roundbound[TM:PE_ Data: NetInfo missing
[BrokenAssetException]
Details:
No details
确定
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Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: An exception was thrown by the type initializer for CitiesHarmony.Installer ---> System.ArgumentException: You can only patch implemented methods/constructors. Path the declared method virtual UnityEngine.Color NetAI::GetColor(System.UInt16 nodeID, NetNode
Details:
No details