Space Engineers

Space Engineers

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VME ACR-6 - Armoured Risk Control Vehicle --vanilla
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Type: Blueprint
File Size
Posted
Updated
1.875 MB
1 Oct, 2020 @ 2:26pm
8 Dec, 2020 @ 11:18am
3 Change Notes ( view )

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VME ACR-6 - Armoured Risk Control Vehicle --vanilla

In 2 collections by Taidyr
Valkyrja - Maintenance & Engineering
59 items
VME Ground Vehicles
16 items
Description
The G.MS-ACR-6 Armoured Risk Control Vehicle by Valkyrja - Maintenance & Engineering is a hydrogen-powered, six-wheeled rover with a sealed cockpit, intended for law-enforcement and military applications and is part of the "Armoured Combat Rover"-series.

The truck is capable to transport two passengers including their personal equipment, a variaty of cargo and enough fuel to stay active for a long time. The vehicle is armed with a single 25mm Gatling turret to supress hostile wildlife as well as enemy forces. A tow hitch is included, allowing the car to carry various additional mission-equipment on a trailer.


This item is survival-ready and all vanilla! It is fully conveyor-linked, thruster-damage compatible and uses no mods, DLC-blocks or subgrids.

Keep in mind that wheels technicaly count as subgrids. So you will see a warning when loading it into a projector. The wheels should attach automaticly when building this item. If not, navigate to Toolbar 3 and press [1].


Compatible trailers:


Datasheet
Blocks: 218
Non-armor blocks: 111
PCU: 2,511
Triangles: 373,467
Grid mass: 24,909 kg


Key Features
Propulsion
  • 6x6 wheel drive (3x3 wheel-size)
  • 2x Hydrogen-Booster

Fuel- and Powersupply
  • 1x Hydrogen Engine
  • 1x O2/H2-Generator
  • 5x Small Hydrogen Tank
  • 1x Large, 7x Small Capacitor-Battery
  • 1x Small Jumpstart-Battery

Capacities
  • 1x Cockpit (sealed, connected Air-Vent)
  • 2x Passenger seat (open)
  • 1x Medium Cargo Container
  • 2x Small Cargo Container

Armament & Mission-Equipment
  • 1x Gatling-Turret
  • 1x Remote Control
  • 1x Antenna
  • 1x Hinge - Trailer Hitch


Controls
Toolbar 1
1 - Cockpit: Handbrake on/off
2 - Weapon: Turret - Toggle on/off
3 - Weapon: Turret - Control
4 - Hydrogen Boost Thruster - Toggle on/off
5 - Gyroscope - Override on/off - activate if vehicle flipped over
6 - Hydrogen Engine - Toggle on/off
7 - Group: Hydrogen Tanks - Stockpile on/off
8 - Battery - Recharge on/off
9 - Connector - Switch lock

Toolbar 2
1 - Forward Camera - view
2 - Reverse Camera - view
3 - Group: All Lights - Toggle on/off
4 - Antenna - Toggle on/off
5 - O2/H2 Generator - Toggle on/off
6 - Air vent - Toggle on/off
7 - Jumpstart Battery - Recharge on/off
8 - Hinge: Tow hitch - Attach
9 - Hinge: Tow hitch - Detach

Toolbar 3 - Wheel Settings
1 - Group: Wheel Suspensions - Add Wheel
2 - Group: Wheel Suspensions - Increase Power
3 - Group: Wheel Suspensions - Decrease Power
4 - Group: Wheel Suspensions - Increase Strength
5 - Group: Wheel Suspensions - Decrease Strength
6 - Group: Wheel Suspensions - Increase Friction
7 - Group: Wheel Suspensions - Decrease Friction
8 - Group: Wheel Suspensions - Increase Speed Limit
9 - Group: Wheel Suspensions - Decrease Speed Limit


Credits
Design Philosophy
This Rover was noticeably inspired by the wonderful works of Smokki, his world-files and official scenarios. The ARCV was tested in the "Lost Colony"-Scenario and was made for a server that follows a similar design-philosophy. This vehicle was made by me from scratch, but features similar elements from Smokkis Rovers, like the bumper-design and vehicle-frame dimensions. The ARCV is supposed to fit in with this arsenal, so all these similarities where made by choise and intentional.

Visual Mods & Skyboxes for Screenshots

Varia
14 Comments
Carpe Diem 1 Nov, 2020 @ 12:32pm 
I really enjoyed this build, and would like to see more small, mobile rovers like this that kinda have the same compact design. Again, fantastic build, no problems thus far, and cant wait to see more.
Taidyr  [author] 25 Oct, 2020 @ 12:01pm 
Unfortunately now. Large rovers with a lot of mass like tons of cargo and heavy armor tend to glitch out and break through the ground quite often in multiplayer - which is where I use all my vehicles.
Sentient_Worm 24 Oct, 2020 @ 8:01pm 
Do you have anything with High cargo capacity and heavy armor? Looking for something with at least 2 large cargos multiple gun hardpoints and space for a vanilla drill.
qspin2win 10 Oct, 2020 @ 6:45pm 
youre too good at these, making me feel like im using the jumbo legos while all the other kids get the real name-brand...
Taidyr  [author] 7 Oct, 2020 @ 2:22am 
@bees: The vehicle should be buildable without having to grind down any blocks. Try setting the the high offset all the way down in the wheel settings and hit "attach wheel" again. Also make sure that the rover has enough ground clearance in the printer.
You can put additional cargo into the passenger seats.
bees 7 Oct, 2020 @ 2:11am 
this is super nice, but printing it is a hassle, bc the wheels are so high that they either can't be built or the internals (wheel guards/batteries etc.) intersect and can't be constructed. and the cargo space is a bit small

other than that, it's great
good fast car, can go where no car has gone before
COMMANDBrawler 5 Oct, 2020 @ 1:40pm 
@Taidyr thank you for the info, much appriciated. cheers!
ChozoSR388 5 Oct, 2020 @ 9:05am 
I love how that second to last screenshot looks like it could be a legit photo out of some military edition special issue of MotorTrend. That thing looks like a BEAST.
Taidyr  [author] 5 Oct, 2020 @ 8:32am 
@Commander Mallard: Well... yeah. For a while now ;)

@COMMAND brawler: Start by capturing screenshots in higher resolution. You can do so with the F4 key in the game. Settings can be adjusted in the gameplay options. Also you want to set your graphic settings as high as possible for the shot. For cinematic shots, lower your fov. If you have an nvidia gpu, familiarize yourself with Ansel. Great tool for taking screenshots.
COMMANDBrawler 4 Oct, 2020 @ 11:55am 
damn, this looks amazing!! im wondering how you make such amazing pictures? i want to make mine better, how can i do that?