Starbound

Starbound

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OUM: DOORporters.
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1.430 MB
13 Sep, 2020 @ 5:04am
16 Aug, 2022 @ 9:57am
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OUM: DOORporters.

In 1 collection by Oblak F.U.
Oblak's Useless Collection
15 items
Description
Do you want some stylish teleporting devices? Here you go: doorporters, for all your teleporting needs.
You can get them in the doorporters, backdoors and WTMdoors Stations (craft them in the inventor's table tier 2).
About 71 teledoors of four categories you can use:
Now with double doors!
Ussual:
  • Bamboo
  • Bird
  • Bone
  • Medieval
  • Medieval bar
  • Classic bar
  • Classic
  • Doom
  • Eye
  • Primitive
  • Foundry
  • Frontier
  • Geode
  • Geometric
  • Giant Flower
  • Gothic
  • Bamboo (huntingdoorporter1, huntingbackdoor1)
  • Shoji
  • Ice
  • Large medieval
  • Prism
  • Prison
  • Rainbow
  • Rainbow wood
  • Reed
  • Rust
  • Saloon
  • Sandstone
  • Serene
  • Sewer Flood
  • Shroom
  • Steam spring
  • Tar
  • Iron
  • Tungsten
  • Village
  • Wooden doorporter (wooddoorporter, woodbackdoor)
  • Wreck
Custom:
  • opulent
Coloured:
  • Tribal doorporters (9)
  • Wooden doorporters (9)
  • Bar doorporters (9)
Lit:
  • Titanium doorporter


HOW THEY WORK?
The DOORporters work like vanilla teleporters , when BACKdoors work this way: you need connect two doors together(more won't work correctly) with wire mod , then interact with one of them to teleport to another.
WTMdoors
( addon: https://sp.zhabite.com/sharedfiles/filedetails/?id=2235980599 ) work like WTM teleporter. You can use them for more advanced teleportation systems.
SIP PATCH?
Here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2234248289
WTM SIP PATCH?
Here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2235995391
Popular Discussions View All (2)
24
13 Sep, 2022 @ 11:52am
PINNED: BUG REPORT - СООБЩЕНИЯ ОБ ОШИБКЕ
Oblak F.U.
125 Comments
Oblak F.U.  [author] 15 Jun @ 7:38am 
ramhane, haha) I'm not english speaker (and seriously ill), so that I have a lot of problems in understanding and communication: first for some reason I thought that you talking about a mod, although I am aware of the existence of the cartoon, and even had a keychain (gift from ali seller) with Doraemon face on it. But it took me a while to figure out that it is not mod, but the name of the object from this cartoon))))

I thought to make blank mod-addons for my mods - it would give people ability to make porters with their own textures. Maybe the Anywhere Door can be created this way by one of the fans of the cartoon.
It will have to be implemented one day.
Oblak F.U.  [author] 15 Jun @ 7:19am 
As for the speed and rapidity of movement, I myself am sad that my doors do not provide an absolutely convenient solution. :(But I can't complain, because I haven't written a single line of code - it's all the work of other people, which I just framed (even if it was difficult for me and took a long time) in this form.
Oblak F.U.  [author] 15 Jun @ 7:19am 
This chains are isolated from each other. You, as I rememder, can create isolated and non-isolated chains of portals.
Personally, it's difficult for me to understand it most of the interface, but the capabilities of WTM are really great and open up access to the creation of many interesting ideas, so even without understanding anything about this mod, I made efforts to integrate it when I was asked about it. I didn't know about it before, but the mod is really cool, and I don't know any similar in functionality yet.
But the mod requares you to study how it works, so that it's difficult, especially for children.
Although it gives you abillity to make systems that doorporters and backdoors can't.
Oblak F.U.  [author] 15 Jun @ 7:18am 
So it's better to explore the real possibilities of these mods on their pages, but a quick glance at WTM made it clear to me that WTMdoors are able to cover needs that classic doorporters and backdoors don't.
WTMdoors able to be connected on different types of chains: door1 (world1) - door2 (world1) without the limit on the length of the wire to the end of the rendered area, like in backdoors - they can be placed at any distance from each other.
door1 (world1) - door2 (world2) ; more interesting:
door1 (w1) - door2 (w2) - door3 (w1) - door4 (w4) - door5 (w3) - etc.
Oblak F.U.  [author] 15 Jun @ 7:18am 
Sera, Hello. In this situations, I usually use WTMdoors, which I connect with their internal network. I'm not coder, more true to call me "sh*tmodder", because not only I don't know how to write code, but I don't even know what the tools I used to create this mod are capable of: I don't understand the structure of either the portals from Elithian Races or the structure of WTM portals, because in order to be able to make doorporters, I didn't need to be able to read/understanding the code is more than searching for variable names to replace them (to detach the code from Elithian Races so that users can play with backdoors without this mod if they don't want to).
Oblak F.U.  [author] 15 Jun @ 6:49am 
The end doorway was too narrow for the size of the character in my opinion. In order to visually correspond to characters' sizes, it seemed to me to be reasonable to remove the visual of a door from last sprite completely, as if it be opened not to 90°, but more than 90°, as it happens in real life with same purpose of expanding the passing ability of the doorway.
The issue that in this way the cursor has nothing to highlight - without complete background of blocks, it looks really strange - I can't deny it. But in complety picture I decided it looks pretty cool in some way - at least, the logic here is present: the door "technically" now is behind the walls, so that the cursor can't highlight it.

As a conclusion, it still looks rather strange, and I still think whether it is worth leaving this kind, after all, objectively speaking, frame 3 looks much more aesthetic, althhough logic in it is less...
Oblak F.U.  [author] 15 Jun @ 6:49am 
RPG Holding Shark Riding Raptor, sorry, for some reason I didn't notice your comment when looked up here a few years ago. I'm hardly ill, so couldn't be here often - sorry for that.

That's not a bug - I made this absolutelly on purpose. The bottom line is that the empty last sprite allows you to choose which blocks you'll use to build a background (that is, I assume that the background will be there anyway, you just make it yourself). In theory, it shoud give you the abillity to realize your creative ideas, although in real practice most would prefer use only the void blocks to make misterious and meaningful black background.
ramhane 11 Mar @ 8:16pm 
I realized that this is very similar to the "Anywhere Door" from Doraemon, which is familiar to Japanese people. Unlike that, you need to specify the destination, but if you make it a pink door, it would probably feel almost like the "Anywhere Door."
Sera 27 Feb @ 3:26am 
Cool! Shame I can't use it to warp quick and easy between worlds but really useful.
Tramfanthe 28 Jul, 2023 @ 9:59am 
Nevermind, i'm confusing both.