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Is it possible that the nodes this path creates are somewhere like... 20m in the air? Because my camera and every asset I try to place around the nodes is just flickering up and down or inteferring with it in the weirdest ways.
Is that "normal" behaviour that just... cant be helped because its how the game works or is there something that can be done (maybe on my end)?
Broken assets:
2174745867.cwcw-decNetConcrete1-prop_Data: LOD xys null [BrokenAssetException]
Details:
No details
Is it a problem from the latest update today?