Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

214 ratings
1-Tile Gap For Building Construction
3
2
   
Award
Favorite
Favorited
Unfavorite
GameType: TiberianDawnMod
File Size
Posted
Updated
1.484 MB
6 Jun, 2020 @ 4:25pm
30 Sep, 2020 @ 8:28am
8 Change Notes ( view )

Subscribe to download
1-Tile Gap For Building Construction

Description
Allows you to have a 1-tile gap between buildings, just like in Red Alert 1. This has been merged with the latest C&C code as of 2020/09/30.

Here are the code changes I did (search for "FluffyQuack" to find each change. The modified files are BUILDING.CPP, DISPLAY.CPP, DLLInterface.cpp):
https://cdn.discordapp.com/attachments/449840053049360388/784568922790953030/TIBERIANDAWN.rar

This does not work on savegames made without the mod. Restart the mission and everything will work fine.

If you can't get the mod to work but earlier versions worked, try unsubbing and resubbing to the mod.

This mod alters TiberianDawn.dll and isn't compatible with other mods changing the same file.
Popular Discussions View All (1)
3
16 Feb, 2021 @ 12:56am
Modern wall building
fasciana84
93 Comments
stingray 2 Apr, 2024 @ 11:48am 
not working...
Cobber 27 Apr, 2022 @ 1:58pm 
That's because both of them are changing the game's source code, known as a DLL file when it gets modified, but it can only support one DLL file being used at a time. If you want the gap between buildings and the Tiberium regrowth to work together you should look at using a different mod. My recommendations are CFE Patch Redux, or New Construction Options (NCO) as both have those features, plus many other improvements to the quality of life of the game play, and you can customise the gap space & Tiberium regrowth speed in both to whatever suits your preferences or needs, within game engine limitations. Both mods have detailed how to do instructions for customisation too.
Wilsonatron 27 Apr, 2022 @ 8:28am 
strangely i was playing with the 80x tiberium growth but it stops this mod from working... not even a related mod yet its conflicting
Stefan 15 Jun, 2021 @ 12:28pm 
not working...
Ixauhte 30 Apr, 2021 @ 8:35pm 
A sorely missed feature from red alert, im glad you added it back.
Cobber 31 Jan, 2021 @ 5:54am 
@SlyShockWave; @n3kkun:

That's correct @SlyShockWave. If 2 mods for C&C Remastered have a modified DLL file, the more recently modified DLL file will override the older DLL file. In short, only 1 mod that alters the game's DLL file can be used at a time, and most mods for C&C Remastered require the DLL be altered to work, including this 1.

@n3kkun:

You're almost certainly having the issue as a result of trying to use this mod and another that also alters the game's DLL file simultaneously. Unfortunately, only 1 unaltered DLL file can be used at a time, meaning any mod like this 1 that alters the DLL will conflict with any other mod that also does the same.
SlyShockWave 31 Jan, 2021 @ 5:29am 
@n3kkun, I've noticed if you have other mods enabled it can cause it to not work
its weird but I deal with it, I pick and choose what mod I want to use. Can only do 1 at a time
FluffyQuack  [author] 11 Jan, 2021 @ 7:44am 
I just tested it and the mod still works for me. Do you have other mods installed? Could be a mod conflict.
n3kkun 10 Jan, 2021 @ 2:02pm 
This doesn't work? I resubbed, reinstalled, you name it. This just straight up doesn't work.
Owlet VII 4 Dec, 2020 @ 4:24pm 
Thanks!