Space Engineers

Space Engineers

116 ratings
Police Bot
   
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Type: Mod
Mod category: NPC
File Size
Posted
Updated
223.893 MB
2 Jun, 2020 @ 2:24pm
7 Feb, 2021 @ 12:40pm
14 Change Notes ( view )

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Police Bot

Description




This mod Spawns run-down police bots and wonky repair robots on the moon.

They will chase you and attack due to corrupt programming!




These Bots only provide scrap, components and occasionally ammo

Not compatible with daily needs food drops


Other NPC mods

Alien Animals
Space Animals


Suit mods

More engineer characters
Star wars characters



  • 6.7.2020 police bots now shoot and added passive bot for variety

  • Massive thanks to jTurp for Coding a behaviour to make this work!

  • Please do not reupload the work, send me a message if you need something.

  • This is still in progress please look out for updates/changes.

  • Feel free to suggest enhancements/issues in the comments.

  • If you like my mods and want to say thanks feel free to contribute here [paypal.me]

Acknowledgments

Model with permission by everlasting17th [sketchfab.com]

Sound effects by Zapsplat [www.zapsplat.com]

121 Comments
Chipstix213  [author] 12 Dec, 2022 @ 6:22am 
interesting points. ill consider an update for a "simpler experience"
Necrotoad 11 Dec, 2022 @ 7:52am 
@tylerjordan360 the Ai Enabled Vanilla npcs mod might fix your issue. The "populated" ones act funny for me as well but this one returns normal game function for me
TDJ_4_Life 3 Sep, 2022 @ 5:35am 
Why not keep it up for the niche few? AI Enabled doesn't have the robots spawning naturally. You have to use a spawner unlike this mod plus it removes the vanilla creatures which also effects the Alien and Earthlike animals and makes them useless with Daily Needs as they don't even spawn anymore. I like AI Enabled but I wish it didn't remove the vanilla creatures and allowed for natural spawns BC the world feels lifeless and having to spawn enemies in instead of them being naturally spawning breaks immersion. Yeah there's mods like Populated Worlds Creatures and Populated Worlds Humanoids that fix that issue but for me those mods unfortunately didn't work.
Chipstix213  [author] 3 Aug, 2022 @ 12:04am 
The scripting belongs to jTurp who has been working to make AiEnabled as accessable as possible. The MES spawn goups is familiar to those who have worked with NPC's before.

I didn't know there were any dedicated server issues there is a chance it's been a issue all along I wouldn't want to string you along saying the mod will get fixed but feel free to join us on the AiEnabled discord to discuss your NPC's
FiN_MSK 2 Aug, 2022 @ 1:25pm 
It's a pity, based on your Police_Bot, I created a whole branch of interesting NPCs, because I more or less figured out the script and it is possible to change weapons, and your AI Enable is too complicated and cumbersome, with a bunch of things I don't really need, in any case, thanks for answer
Chipstix213  [author] 2 Aug, 2022 @ 12:55pm 
Please use AiEnabled instead as it is in active development. This mod is not currently being worked on
FiN_MSK 2 Aug, 2022 @ 10:40am 
Need your help. The fact is that if you run the mod locally, everything works fine, but if you run it on a Dedicated server, shooting from bots does not cause damage, global permissions and everything else, of course, checked. Please advise where to look to fix it
Chipstix213  [author] 13 Jan, 2022 @ 1:34am 
I think after the next keen update i will pull this mod so everyone should look towards AIEnabled for their robot goodness.
jTurp  [author] 12 Jan, 2022 @ 12:48pm 
I think the app I wrote for AiEnabled to clean the sanbox file may help with the issue, here, as well.
Chipstix213  [author] 12 Jan, 2022 @ 3:43am 
could be a sandbox corruption the bot spawning gets full and they stop. try with a fresh save to verify.