Cities: Skylines

Cities: Skylines

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Rotterdam (1:1 Scale)
   
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7.070 MB
10 May, 2020 @ 6:45am
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Rotterdam (1:1 Scale)

Description
City information
Rotterdam (/ˈrɒtərdæm/, Dutch: [ˌrɔtərˈdɑm] is a city and municipality in the Netherlands. It is the second-largest Dutch city after the capital Amsterdam, and is located in the province of South Holland, at the mouth of the Nieuwe Maas channel leading into the Rhine–Meuse–Scheldt delta at the North Sea. Its history goes back to 1270, when a dam was constructed in the Rotte, after which people settled around it for safety. In 1340, Rotterdam was granted city rights by the Count of Holland. The Rotterdam–The Hague metropolitan area, with a population of approximately 2.7 million, is the 13th-largest in the European Union and the most populous in the country. Located in the west of the Netherlands, Rotterdam is in the centre of the Rijnmond conurbation.

A major logistic and economic centre, Rotterdam is Europe's largest seaport, and had previously been the largest port of the world for a long time. It has a population of 651,446 as of January 2020 and is home to over 180 nationalities. Rotterdam is known for its Erasmus University, its riverside setting, lively cultural life, maritime heritage and modern architecture. The near-complete destruction of the city centre in the World War II Rotterdam Blitz has resulted in a varied architectural landscape, including sky-scrapers (an uncommon sight in other Dutch cities).

The Rhine, Meuse and Scheldt give waterway access into the heart of Western Europe, including the highly industrialized Ruhr. The extensive distribution system including rail, roads, and waterways have earned Rotterdam the nicknames "Gateway to Europe" and "Gateway to the World".

Source and more info: Rotterdam [en.wikipedia.org]

Features
  • 1:1 scale heightmap
  • Made for the 81 tile mod by BloodyPenguin, 25 tile works aswell less features
  • Entire highway and rail system pre-build on scale
  • 35 road, 13 railroad, 3 ship and 2 plane connections
  • Huge harbor districts
  • 5 different overlays to choose from in 2 versions 4k and 8k
  • Tree placement done with overlay (not at random)
  • Resources at the actual locations (81 tile mod needed)

Gameplay
I strongly recommend using the TM: PE Stable mod, to have a realistic use of the vast highway system.

In the image/video section you will find two videos with tips: how to use TM:PE and graphic settings (LUT's and custom theme's).

I used 150+ water sources for this map to get a carefully balanced water system. Therefor DO NOT TOUCH THE SEALEVEL, it will disrupt it.

The frequent switching of lane numbers causes gaps between the highway sections. It looks ugly but is easily fixable with the help of the Surface Painter mod.

To help you find Rotterdam specific buildings on the workshop visit this[skyscraperpage.com] website.

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Specified

Heightmap
The map is based on the data of AHN (Actueel Hoogtebestand Nederland: Dutch national Digital Elevation Model[en.wikipedia.org]

AHN 3, 5 meter resolution DTM (Digital Terain Model) scaled to Cities Skylines 16 meter resolution.
  • Dimensions: 17.296 meter by 17.296 meter (16m/px x 1081 px)
  • Height: 40 meter ingame is 0 (zero) meter NAP[en.wikipedia.org] (39 = -1 meter and 41 = +1)
Coordinate reference system: Amersfoort / RD New EPSG:28992
  • North 444196
  • East 99096
  • South 426900
  • West 81800

Infrastructure
I recreated the transport system as accurate as possible with the given roads (incl. road types and lane numbers).
  • 6 Multi level interchanges
  • Highways: A4, A13, A15, A16 (incl. the extended A16[www.a16rotterdam.nl]), A20 and A29
  • Benelux, Maas, Heinenoord, Botlek, Kethel and Lage Bergse Bos tunnels + A4 trench
  • Van Brienenoord, Botlek bridges and two custom Erasmus and Willems bridges made by Jerenable
  • 100+ overpasses, underpasses and roundabouts
  • All major rail lines including the Betuwe Route (cargo) and HSL South (high speed)
  • Willems, Rotterdam Noordrand and Botlek rail tunnels

Overlays
You can choose of 5 different overlays in 2 versions, 4k[drive.google.com] and 8k[drive.google.com].
Which resolution is best in your situation depends on the amount of free memory. My advice is to use the 8k variant only if your pc has atleast 16GB ram.

I recommend using the Image Overlay mod by Lanceris. The overlays have an alpha layer and with this mod you can change the opacity "on the fly". 0% means the map is fully visible, at 100% the overlay is fully visible.

Trees
The map numbers 250.000 trees of the Generic Tree Pack by Lost Gecko, placed with the help of top10nl overlay. With a max of 262.000 you have 12.000 freely placeble trees. If you need more, either delete them elsewhere on the map or use the Unlimited Trees Mod.

I underestimated this part of the map making, filling 81 tiles with trees at the exact location took me a couple of weeks! Keep that in mind when you bulldoze them :).

Resources
The resources on this map are situated as they are in the real world. Which means they lay outside the 25 tile radius. You will find oil at the Shell Pernis site, the largest oil refinery of Europe.
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Conclusion
I wanted a more realistic port map and started out small, but one thing let to another. It went out of control and a year! later you witness the result. Learning to use Qgis, Gimp, OBS, Openshot, mapeditor, mods and fine tuning this map consumed a lot of time.

This is my first map and for the time being my only one. I not even had the time to play my own map.

I appreciate if you rate this map and express your thoughts about it.

Have fun playing.

Pz.Magnus
48 Comments
Matzedonien 18 May, 2023 @ 12:14pm 
Where do i get the image that you used for building?
Luvky23 15 Mar, 2023 @ 10:36am 
Bij mij wil de map niet laden, de compatibility report geeft geen meldingen.
RoowF1 4 Nov, 2022 @ 4:19pm 
soon amsterdam!
Pz.Magnus  [author] 18 Oct, 2022 @ 11:12am 
My guess a compatibility issue with Network Extensions 2 and some other mod. Deactivating a mod is sometimes not enough and you need to unsubscribe it. You could try Compatibility Report to figure out which one.
History.ball 18 Oct, 2022 @ 10:13am 
Is it me or does this map not load?
Pz.Magnus  [author] 2 Mar, 2022 @ 7:37am 
Thank you BBBenj.
Kalifornia Belem 28 Feb, 2022 @ 2:22pm 
Hi!
This map has been reviewed by BonbonB here :
https://youtu.be/WHDRvxxBSrA

I rated it ⭐ ⭐ ⭐ ⭐ ⭐ out of 5
Pz.Magnus  [author] 13 Oct, 2021 @ 1:05pm 
You are welcome and have fun with the map.
Snowman 13 Oct, 2021 @ 11:14am 
Hey
Tried the Mod Compatibility Checker and the Map works now :)
thx a lot
Pz.Magnus  [author] 12 Oct, 2021 @ 11:36am 
My guess a compatibility issue with Network Extensions 2 and some other mod. Deactivating a mod is sometimes not enough and you need to unsubscribe it. You could try
Mod Compatibility Checker to figure out which one.

I hope it helps.