XCOM 2
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Underbarrel Attachments for EU Weapons
   
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82.283 KB
26 Apr, 2020 @ 4:39pm
1 May, 2020 @ 9:26am
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Underbarrel Attachments for EU Weapons

Description
Pretty self Explanatory, it allows you to equip Bayonets, Power Bayonets, and Underbarrel attachments to Enemy Unknown weapons.

*Should work with ,"Weapon Tier Overhaul for War of the Chosen (Add Coil and Lasers anywhere)"

Conventional Enemy Unknown Weapons -

Sniper rifle - Can Equip Standard Bayonets.
SMG/Carbine - Can equip Both Bayonets.
Assault Rifle - Can Equip all Bayonets and Underbarrel Equipment.
Shotgun - Can Equip all Bayonets and Underbarrel Equipment.
LMG - Can Equip all Bayonets and Underbarrel Equipment.


Laser Enemy Unknown Weapons -

Sniper rifle - Can Equip Standard Bayonets.
SMG/Carbine - Can equip Both Bayonets.
Assault Rifle - Can Equip all Bayonets and Underbarrel Equipment.
Shotgun - Can Equip all Bayonets and Underbarrel Equipment.


Plasma Enemy Unknown Weapons -

SMG/Light Plasma Rifle - Can equip Both Bayonets.
Assault Rifle - Can Equip all Bayonets and Underbarrel Equipment.
Shotgun - Can Equip all Bayonets and Underbarrel Equipment.

*Everything is changable in the config settings*

*This has to be lower in the load order as it overrides the bayonet and Underbarrel configs
22 Comments
Zelfana 12 Apr, 2024 @ 2:24pm 
Could you clean up the configs to remove duplicate config for Bayonets and Underbarrel Attachments? It is not necessary to include config that you're not changing from the original mods. While you're at it, you can also remove the mod's code along with the Editor, Enginer and Game config files as they're not actually doing anything.
Kinsect 15 Nov, 2023 @ 3:48pm 
Say can this work with the ghost Template versions of the EU Plasma guns and Veehementia's WOTC port of the EU/EW Tier 1 weaponry?
Zorbakaq  [author] 24 Oct, 2021 @ 4:58pm 
@TyrantLyzardKyng it should be 100% fine

@Preconceptor, er not sure, as I'm doubtful as the constraints are based on the actual weapon

@Deathwatch913, so the reason it technically isn't is because if a mod adds say more tiers, or more weapons, the attachments aren't set for those weapons, you would have to add them separately yourself. Which you could do in the configs of this file.
DEATHWATCH913 25 Sep, 2021 @ 8:36pm 
Is this mod compatible with the cosmetic LW laser and coil weapons mod? I prefer that one over the two that add those as their own tiers. I did notice that Tier 1 of the laser weapons can mount the underbarrels/bayonets, but lose that function as soon as you upgrade to tier 2 and 3.
Bantichai 6 Feb, 2021 @ 4:32am 
Is there actually a mod that ports EU laser weapons for wotc?
PreConceptor 27 Jan, 2021 @ 7:04pm 
If you use something like Wolf's Asset Pack and use XSkin to change a vanilla weapon's appearance to a model with underbarrel support will this still work visually (i.e vanilla beam rifle to coil rifle)? Also are the EU / ETC packs absolutely required if I only want to use Long War models?
TyrantLyzardKyng 7 Dec, 2020 @ 4:47pm 
Sorry if this has been asked but can we use this without 'ETC Weaponry for WOTC'? I use all the other mods but find using that specific mod to be redundant (IMO). So will NOT using it cause any issues?
Dr. Quackers M.D. 3 May, 2020 @ 7:57pm 
Thank man that is all I ask. Try using it with a fresh game you will falling in love with everyting but that submachine gun.
Zorbakaq  [author] 3 May, 2020 @ 2:27pm 
@AlphaAshIsAWeenie I could take a look at it, might take a little while as thats a good amount of guns
Dr. Quackers M.D. 3 May, 2020 @ 12:58am 
[WOTC] Max Payne Weapon Pack (v1.01)