The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Grytewake Legend - quest and moveable ship
   
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Category: Dungeons, Houses, Quests
File Size
Posted
1.164 MB
4 Apr, 2012 @ 1:23am
1 Change Note ( view )

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The Grytewake Legend - quest and moveable ship

Description
A new Quest and the opportunity to get an own ship that can be used to travel between Solitude, Dawnstar, Winterhold and Windhelm. The Grytewake has craftingrooms, 50+ weaponracks and stores about 500 books, also you can display your dragon masks and -claw.

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Description:
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There are rumors about a magic ship that people saw in the northern seas of Skyrim. It belonged to Snorri Frostfeather a long time ago but since he died the ship is still seen at times even without his master. Now a scholar has shown up in the 'Winking Skeever' tavern with a plan to make this ship his own. Maybe you want to go into this tavern to look for some clues about his fate, maybe you'll just explore and find the ship on your own, whatever you do, it's not going to be easy.

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Where to go:
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You can start the quest in to ways:
- Find the book of the scholar in "The Winking Skeever"
- Find the quest-related ruines on your own while exploring, the quest will start once you are inside deep enough

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Features:
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A new quest complete with a new 2-level interior made from scratch
- companion friendly and optimized, complete with traps, enemies, treasure and boss

The questreward is a ship that can be used as home, on board you'll find
- a magic map can bring your ship to 4 places: Solitude, Dawnstar, Winterhold and Windhelm
- rooms for alchemy, enchanting, smithing, cooking
- storage for all items you find
- 50+ weapon racks and place for 500+ books
- dragonclaws and -masks can be displayed, collect the most of them for special reward
- new follower + merchant
- a wood chopping block the hero will use a loooong time without stopping
- a shrine of Zenithar to raise your profits
- a small garden with some plants
- a henhouse with 3 chicken (don't kill them if you want to find your daily egg in the hay)

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Issues/Compatibility
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- Traveling with the ship means not realtime traveling, its just fasttravel.
- the cells that are affected are the solitude docks, dawnstar north, the east of windhelm docks near Hollyfrost Farm, and the northwest of winterhold, if other mods add content to this places mods will conflict.

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Credits:
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Bethesda for Skyrim

For a GERMAN or ITALIAN TRANSLATION check the Nexus Version!
Nexus Link: http://skyrim.nexusmods.com/downloads/file.php?id=12295

Someone made a nice LP Video, contains SPOILERS of course:
http://www.youtube.com/watch?v=CculB2nc7Zc

Please rate if you like the mod, this will help keeping me motivated in working on the next quest I'm doing.

Have Fun.
307 Comments
Bethus 28 May, 2023 @ 5:13pm 
Incredible work where we can divide it into two parts. First: The way to get the boat. Second: An incredible amount of care in building a boat that serves as a home for the Dragonsborn.:Geralt:
geigda 2 Apr, 2017 @ 6:22pm 
Using this for my Merchant
AmericanBrickGamer 2 Nov, 2016 @ 1:05pm 
where is the map
V≋I≋RAL L≋I≋FE 13 Oct, 2016 @ 7:10pm 
Good detail, very lore-friendly as well this is what keeps skyrim alive for 6-7 years, without mods this game would be dead but all these graphic's and quest mods add soooooo much to the gameplay i forget that this game isnt new but it is to me with every mod i install
:steamhappy:
skyrim_rox 22 Sep, 2016 @ 4:30pm 
Wow what a great mod! I was very surprised at the close attention to detail. Really fun. Great mod!
Bortimer 29 Mar, 2016 @ 5:31pm 
as soon as i reach the grytewake, my game crashes! :(((
genghis1964 13 Jun, 2015 @ 10:33am 
was really enjoying this but every time I board the ship having just completed the quest my game CTDs as I walk down the deck :(
lsherrell 5 Jun, 2015 @ 2:49pm 
Great work! Sure would be nice with more docking spaces.
Siggy! 14 Feb, 2015 @ 9:54am 
Ah now this is a ship fit for the dragonborn!
Korppilainen 11 Feb, 2015 @ 4:48pm 
Nice. One of the only ship house mods that really stand out. Great work!