Black Mesa

Black Mesa

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BMCE - Black Mesa Character Expansion
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MODEL: NPC
File Size
Posted
Updated
482.000 B
20 Apr, 2020 @ 9:44pm
13 Jun, 2022 @ 4:31pm
18 Change Notes ( view )

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BMCE - Black Mesa Character Expansion

Description
UPDATED: 12/4/2023
Please report any bugs and issues you encounter with the updated version HERE.

THIS STEAM UPLOAD DOES NOT CONTAIN ANY OF THE MOD CONTENT BEYOND A DUMMY FILE. Click here for the download links and installation instructions!

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Black Mesa Character Expansion (BMCE) is an ambitious project to expand and enhance the variety of humanoid NPCs throughout Black Mesa; it is both a standalone mod and a modder's resource for anybody to use towards their own projects, Black Mesa-related or otherwise.

BMCE includes the following:
    ENHANCED SCIENTISTS AND GUARDS - Additional bodygroups and facemaps have been added to existing vanilla staff models to ensure that everybody gets a fresh new look.
    GEARBOX CHARACTER VARIATIONS - Recreations of the cleansuit scientist, casual scientist, and "Otis" security guard from the Half-Life expansions are featured here!
    REVAMPED FEMALE MODELS - Visual variety has been increased for female scientists to add beyond their vanilla options for hair and faces. Closed labcoats and casual variants have been added, and female security guards* have been added as well!
    NEW STAFF TYPES - The meat of this mod! Seven new kinds of personnel have been added to fill out the various gaps in the facility: office workers, maintenance workers, engineers, custodians, cafeteria workers, paramedics and firemen!
    NEW ENEMY VARIANTS - New zombie variations have been added for most of the new staff types.* HECU soldiers also have a much wider range of accessories to choose from, along with unique appearances for grenadiers, medics and shotgun soldiers. (Balaclavas are BACK!)
    OVERHAULED FACE CREATION - The "character manifest" file which controls the game's Face Creation system has various entries added or tweaked in order to make full use of the content in this mod.

*Not featured in-game with standalone BMCE, see the section below for mods that utilize them.

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MODS THAT USE THIS PACK
BMCE works well on its own for spawning human NPCs with the features listed above, but it's recommended for use with these chapter mods for full functionality:

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XenaTek has made a fantastic guide for using and modifying these models for your own maps or projects. CHECK IT OUT HERE!

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CREDITS
Blooper Reel: Original green, grey and orange jumpsuit models, compilation, file formatting, additional texture work,
CitizenFive: Casual Scientist model, original Casual Female Scientist model, new HECU bodygroups, character manifest overhaul, general texture work, driving Gus animation.
Skessler: Cleansuit model, female security guard model, Updated Office worker model, closed labcoat model, Fireman model, Casual Female Scientist model, Female Office Worker model, new zombie variants, HECU balaclava, goggles, and gear, character manifest overhaul, new facemaps, new ties, arms model, restored and updated facial flexes, young Magnusson, optimization, model fixes, compilation, texture work.
Vinnie: Construction worker model, Updated green, grey, and orange jumpsuit models and textures, paramedic, HECU gear, compilation, additional modeling work, rotary signs, thumbnail.
Ninja: Original jumpsuit worker assets, model rigging
Mirellanmål: Hitbox fixes
MrSomeguy: Original office worker assets
Cuppajava: Original casual scientist texture
Arachnit: Additional rigging
Admiral Sakai: Troubleshooting, testing
Nolygarper: Troubleshooting, testing
Nuclearpotato: Promotional images, testing
HECU Collective: Remade HECU gasmask and helmet

ASSET CREDITS
•Valve: L4D worker jumpsuits, reflective vests, hard hats, Zoeys's ponytail, CS:GO balaclava
•Yager/2K: Spec Ops The Line soldier cap
•Rockstar: GTA5 Factory Worker outfit and Fireman uniform
•Bioware: Mass Effect 3 Female hair meshes
•Capcom: Dead Rising 1 Zombie head
•HECU Collective: Improved HECU Headgear
Popular Discussions View All (48)
517
7 May @ 11:12pm
PINNED: [BMCE] Bug Report and Installation Assistance
Vinnie
35
23 Aug, 2024 @ 2:45am
i got a weird problem
pablo.
9
29 Dec, 2024 @ 6:14am
im a kid
a halo mcc player
1,394 Comments
Vinnie  [author] 6 Jun @ 9:12am 
@_
Neither the Overhauls or BMCE should be affected by the update. None of the updates have touched the maps or NPCs, or if they have, I'm not aware of it. Regardless, you should be able to use them without issue
_ 6 Jun @ 8:39am 
Thank you for your and your team's wonderful creation. So, from what I understand from the recent comments - it's the map overhauls utilizing BMCE that are now glitchy due to the recent update from CC, not the BMCE itself, am I right? I should be just fine if I install it on top of clean latest version of BM ?
XVL1456™ 23 May @ 1:02pm 
@Vinnie ok, understandable
Vinnie  [author] 23 May @ 12:13pm 
@MijoOS
The voicelines are an issue with the Overhauls and there isn't anything that can be done, afaik
As for the HECU gear, we've already included the helmets and beret, and that's all we planned to include from the mod
XVL1456™ 23 May @ 11:58am 
@Vinnie the cleansuit scientist is using regular voicelines after clicking him, HECU Collective improved gear has been changed. Maybe something else. I wouldnt say an update, more like a patch
that one stupid little alien 20 May @ 11:01pm 
yall go to the black mesa 10th anniversy ver of black mesa if the gear or anything else is broken with this mod we can only wait until the dev pulls out another update for it
Vinnie  [author] 17 May @ 10:16am 
@MijoOS
What needs updating?
XVL1456™ 17 May @ 7:52am 
So theres not gonna be an update?
Celt1cFr0st 12 May @ 7:18pm 
in the 10th anniversary the Female scientists are bugged
√•/[UnShu]\•√ 12 May @ 12:57pm 
Hi, I have a disappointing complaint, and that is that this mod (especially the map links) prevents me from starting and enjoying the game in my own way. Is there no way to solve this problem?