Stellaris
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Additional Vanilla Components
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2.486 MB
16 ABR 2020 a las 1:42
26 ABR 2021 a las 13:22
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Additional Vanilla Components

Descripción
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that is vanilla friendly. Simply the same components in the base game, times two. It adds additional tiers beyond what the base game has, now with 10 tiers of shields, reactors and armor.

About
Most component sets have been doubled, except Jump Drives which have 5 tiers. The tech cost for each technology in this mod increases exponentially, instead of linearly as the base game does, making the final 10th tier a significant task to research even during end game.

If you play Stellaris like me, you always go for a technological ascendancy, producing as much research as possible. That means by the start of mid-game you have reached the final tier of reactors or shields and you will spend the rest of the game watching the more primitive empires catch up to you. In reality a highly advanced society focused on technology would continue to advance without limits.

With this mod you can continue to advance until end game, way beyond the capabilities of even the Fallen Empires.

Changes
  • Adds 57 new components
  • Adds 57 new technologies

Compatibility
This mod makes no changes to vanilla files. Only mods that add additional ship sizes will have compatibility issues.

Built-in Compatibility

Patches

Known Issues
  • Ship Auto Upgrading does not working correctly with the components in this mod. You need to manually replace the final tier of vanilla components with the first tier of components from this mod before standard upgrade behaviour resumes.
  • An update to the base game has changed how ship sizes are implemented. Built-in compatibility that this mod uses creates a bug where all computers are available to all sizes. The solution to this is pending.

Localisation
  • Russian - By Holo

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Discusiones populares Ver todo (1)
31
7 JUL 2021 a las 21:25
FIJO: Required Compatibility Patches
Sam_
233 comentarios
Roland 25 MAY a las 8:22 
An excellent Mod, one of my favorites but I think it is not stable anymore and needs an update.
yukinowana 20 MAY a las 4:47 
still works?
Awww manx 26 MAR a las 22:06 
Mod works, but please update, the first 3 additional armor/shields are less effective than the max vanilla armor/shields
星之颂 21 ENE a las 16:26 
still work for 3.14
Neospecs 30 AGO 2024 a las 10:56 
Just wanted to comment that I love this mod. I think it's my favourite extra component mod simply for the descriptions themselves, it really scratches the itch that my empire is actually becoming a hyper-advanced technological society rather than just using a fuckoff cooler energy.
Atrion 23 MAY 2023 a las 10:33 
Please can you update this mod? thanks.
Pietrooperv 19 MAY 2023 a las 15:00 
@Gulgoi
Pietrooperv 19 MAY 2023 a las 15:00 
This mod hasn't been updated in over two years. I think its safe to say that its dead and isn't being updated anymore. I hope I'm wrong, but I'm not expecting anything. :(