Stellaris

Stellaris

72 ratings
Xenon Race (Updated)
   
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File Size
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5.313 MB
22 Mar, 2020 @ 12:35pm
13 Apr, 2023 @ 3:54pm
16 Change Notes ( view )
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Xenon Race (Updated)

Description
Its been a few years but im back around and got this somewhat updated. The code is mostly still pre 2.8 so it need a full overhaul but it is working.

Feel free to give feedback and test it.
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I have modified the Xenon Sector race and ship mod to get it working. I do not really know what I am doing here besides getting the race to work in 2.6.1.

Updated to include Synthetic Dawn due to the machine race.

About:
Machine & Synthetic Race Included
Animated portraits
Custom Ships Removed. (Now use stock ones)
Updated to work with Synthetic Revolution and other DLC events.

!!! Figured out the code to have the synthetic race start with the synthetic revolution at game start.!!!

I would like to do custom colored ships and color options for the race but that is beyond my skill currently.

I used this Dukhal's mod as a foundation https://sp.zhabite.com/sharedfiles/filedetails/?id=828671557
The original creator of the mod is here:
http://sp.zhabite.com/sharedfiles/filedetails/?id=827388315
Popular Discussions View All (1)
2
4 May, 2020 @ 7:45pm
Feedback & Bug Testing
SheepDog2142
31 Comments
Bili-Kathrine 26 Nov, 2024 @ 6:47am 
https://sp.zhabite.com/sharedfiles/filedetails/?id=3370073031&searchtext=xenon
this is only thing I could do. I successfully make the portraits and its animations can be displayed in selection.
Highly requiring someone can completely update it.
GroBP1oN 21 Nov, 2024 @ 7:20am 
Its be a nice, if we have a update
Bili-Kathrine 5 Nov, 2024 @ 9:43am 
OK,I finished the problem that can not custom the empire with this mod's portraits. it is species mod need some more files after the machine age dlc update. I built two new files for it but I do not know if other file is working in this mod. If anyone want it , I can upload my version
Bili-Kathrine 5 Nov, 2024 @ 6:42am 
looks like the Machine Age dlc has divided the Synthetic Race out for its content. Or the newly update with machine age dlc has change the Species Mod's rule of build. I have modified(delete some file) the copy of your mod for my personal needs which can successfully found in Robot/Machine portraits tab. I'm keeping studying the new Species mods in workshop to find what is key code.
Bili-Kathrine 3 Nov, 2024 @ 6:42am 
is it possible that Machine Age Update has set a new sort with a different name or code, I can still see my old race face and animation in the created faction tab
Nike113 10 Jun, 2024 @ 10:22am 
it not showing up due to the Machine Age update
SheepDog2142  [author] 2 May, 2022 @ 11:04am 
Mythez no objection here. Glad to see it being kept alive!
Mythez 27 Apr, 2022 @ 12:00pm 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2796778215
Majestic Blue Falcon 21 May, 2021 @ 7:54pm 
Are these the same Xenon that stomp across the galaxy in the X series?
Parker Posey's Mouth 27 Jan, 2021 @ 11:24am 
I'm really confused, because the game won't allow me to set this portrait as a machine intelligence, or select it for an assimilator cyborg. And I have no idea what else this mod is supposed to do.