XCOM 2
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[WOTC] Raider Faction: Reapers & Collectors
   
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15 Mar, 2020 @ 5:37pm
19 Sep, 2020 @ 10:44am
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[WOTC] Raider Faction: Reapers & Collectors

In 1 collection by NightNinja54
Sitreps
10 items
Description
The Collectors are an enigmatic race that live beyond the Omega 4 Relay in the Terminus Systems. They are rarely seen in the Terminus itself, let alone Citadel space, and are generally regarded as a myth by Citadel citizens. Definite sightings of Collectors have been made on Omega every few centuries.

Introduces the Reapers & Collectors as a Raider Faction

The Collectors will enter the field as a third party attacking both XCOM and ADVENT alike. Their motivations are their own.

New Content
  • New Reaper & Collector Raider Faction: The faction is made up of several units each with their own combat style. They will fight in combat encounters signaled by the Collector Incursion SITREP. Included Enemies:

    • Collector Drone - Force Level: 1
    • Collector Vanguard - Force Level: 1
    • Collector Assassin - Force Level: 3
    • Marauder - Force Level: 4
    • Cannibal - Force Level: 5
    • Brute - Force Level: 10
    • Praetorian - Force Level: 14
    • Banshee - Force Level: 15

Coupling this sitrep with Multiple Sitreps 2.0 will allow you to categorize enemy factions for more varied and unique tactical engagements.

Additional Details
This should seamlessly integrate into a current or new campaign. Please subscribe to the necessary enemy unit mods.

I highly recommend using the following mods to greatly increase raider faction immersion:
  • Raider Unit Manager - Enemies associated with this sitrep will not spawn alongside ADVENT - they will only fight in their associated sitreps.
  • Strategic Spawning - Raiders will spawn at various parts of the map as opposed to the middle of the map on top of the objective.
  • AI to AI Activations - Raiders will begin combat ADVENT or Lost forces without requiring activation by XCOM units.

Full Credits
  • Cavily: Introducing character and weapon models for XCOM integration
  • Kexx: Introducing character models for XCOM integration
  • Lord_Poncho57: Introducing weapon models for XCOM integration
  • RealityMachina: Designer of all original raider faction content
  • NightNinja54: Programming and development
  • Bioware: Original designs

FAQ (RealityMachina)
The game froze when it went to Collectors' turn!
You didn't have the highlander installed. Please install it.

The mission ended when there were still some of these enemies left?
Enemies retreat once XCOM has completed the objective and eliminated ADVENT threats.

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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Popular Discussions View All (1)
2
24 Mar, 2020 @ 6:10am
Raider Faction: Collectors Chinese Translation
Erus艾鲁斯
130 Comments
ScriptGenius12 28 Jan @ 6:16am 
Do they drop loot?
EdFenris 11 Apr, 2024 @ 11:43pm 
For some reason, they ally with the advent, how do i make them hostile to Advent too?
NightNinja54  [author] 9 Jan, 2024 @ 7:34am 
@Waves
Yeah, this is a known issue with the leader/follower spawn list for this unit

@RAAMPEAK
A limitation in the way the game handles 'bonus' teams
Waves 7 Jan, 2024 @ 5:34pm 
Does anyone else have the occasional issue where a 'squad' will be a single Collector Vanguard? No other units?
RAAMPEAK 29 Nov, 2023 @ 6:33pm 
for some reason the collectors were with Cerberus on the same team
Rui 7 Oct, 2023 @ 12:36pm 
I dont know why but they fight alongside ADVENT, not as a separate faction. And I have all the mods needed
NightNinja54  [author] 29 Jan, 2023 @ 12:03pm 
@LukanGamer
Sweet!
LukanGamer 28 Jan, 2023 @ 9:34pm 
ya they finally just had a turn to show up so it all works well now, yay :)

Maybe willl check out other mod idk already got plenty mods on and think read your mod perfectly fine with Covert mod but does not seem needed
NightNinja54  [author] 28 Jan, 2023 @ 12:06pm 
@LukanGamer
Yeah, it will now be dependent on if the sitrep appears. You can use my other mod 'Multiple Sitreps Guaranteed' to control these chances
LukanGamer 24 Jan, 2023 @ 7:53pm 
So far now that I added the mod too make them no longer a part of Advent they have not shown up at all, though that could be because of the other mods just taking the spot and they seem to work fine
Had Exalt + Sisters in 1 mission so expect its just going too be random chance as it is meant to be that they show up which is good.