XCOM 2
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[WOTC] CAT6 Sniper
   
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129.481 MB
9 Mar, 2020 @ 7:46pm
27 Nov, 2020 @ 12:39pm
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[WOTC] CAT6 Sniper

In 1 collection by NightNinja54
Enemies
21 items
Description
CAT6 is a private military corporation filled with dishonorable discharges. Many have criminal records, histories of abuse, and other charming features.
-Cpt. Anderson

Introduces the CAT6 Sniper

The CAT6 Sniper is a new enemy that joins the fight against XCOM. The unit uses a M97 Viper Sniper Rifle and CAT6 Armor.

New Content
  • New Enemy: The CAT6 Sniper will appear early in the game as a traditional enemy functioning similarly to the ADVENT Captain.

  • New Research and Proving Ground Projects: The unit can be autopsied, leading to the proving ground development of additional equipable armor sets.

  • New Armor: XCOM will be able to drop into battle wielding CAT6 engineered armor. This set of armor functions similarly by default to Predator Armor. However, its stats are fully customizable.

To use the with the Terminus Mercenary Raider Faction, subscribe to this supplemental mod.

Additional Details
This will seamlessly integrate into a current or new campaign. Additionally, the necessary mods are built in.

The Enemy, Research, Proving Grounds, and Armor are all fully custimizable primarily within the configuration file "XCOM_Customize_This_Mod". To normalize this unit's loot according to the base counterpart, subscribe to this supplemental mod.

Full Credits
  • Lord_Poncho57: Editing weapon models, textures, and sounds for XCOM integration
  • Cavily: Editing armor models and textures for XCOM integration
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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Popular Discussions View All (2)
1
4 May @ 2:45am
Russian Translation XComGame.rus
Sadler
0
15 Oct, 2021 @ 5:29pm
中文
stappy82
30 Comments
NightNinja54  [author] 9 Apr, 2022 @ 7:20am 
@projectmayhem
Ah. Ok ty for reporting!
projectmayhem 31 Mar, 2022 @ 2:23pm 
I fixed the issue on mine, the ME3 Cat6 Mercenary pack was the issue, once I disabled it, my enemies are no longer invisable
projectmayhem 31 Mar, 2022 @ 12:03pm 
Ive got invisible snipers and specialist , I am not subscribed to the cosmetic mod.
Lovecraft 29 Nov, 2020 @ 5:37pm 
All cool mate. Take your time.
NightNinja54  [author] 29 Nov, 2020 @ 5:15pm 
@Ceckard Dain
Ok, thank you. I believe there's an unintentional conflict between the cosmetics and the enemy models. I will put it on my to-fix-list, but cannot guarantee a date for update at the moment
Lovecraft 29 Nov, 2020 @ 11:40am 
Yes.
NightNinja54  [author] 29 Nov, 2020 @ 11:29am 
@Ceckard Dain
Hm, out of curiosity are you also subscribed to the CAT6 cosmetics mod?
Lovecraft 29 Nov, 2020 @ 10:54am 
Scrap that. Just fought a mission with invisible heavies as well. So for me, invisible specialist and heavy.
NightNinja54  [author] 29 Nov, 2020 @ 10:24am 
@Ceckard Dain
Oh, apologies for misreading - I'll have to investigate the specialists
Lovecraft 29 Nov, 2020 @ 10:12am 
As I said I get invisible specialists. Those are so far the only ones invisible.