RimWorld
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Turn It On and Off
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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25 Thg02, 2020 @ 8:14am
14 Thg04, 2024 @ 2:37pm
11 ghi chú thay đổi ( xem )

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Turn It On and Off

Mô tả
Makes electrical machines use low power (1 watt or user defined) when not in use. Works with many electrical machines from other mods.

To make things not so easy automatically turned off machines use 2 times the power by default. You can change these settings to your preference.

However, please note that due to the way Rimworld works, if your base keeps wavering between a small amount of power and no power, pawns may go back and forth to a station, trying to use it when the power comes back on, then leaving when the power flickers back off.

Fully save compatible. Can be added or removed at any time. Please report any errors.

Works with

Crafting benches
Drills
Research/analyzer
GroundScanner
LongRangeScanner
VitalsMonitors
TVs
LightBalls
LoudSpeakers

These work continuously so they are not modified
lamps
landing beacons
nutrient paste
hydroponics
moisture pumps
turrets
orbital/comms
autobongs

sleep accelerator, biosculptor has its own on/off mechanic so they are ignored as well
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1.5 changes
-Biotech atomizer idles now

original mod = https://sp.zhabite.com/sharedfiles/filedetails/?id=1530276152

checkout the source code at
github.com/hooap/turnitonandoff
Thảo luận nổi bật Xem tất cả (3)
7
24 Thg10, 2024 @ 8:54am
Suggestion(s)
Specter
5
10 Thg07, 2022 @ 12:23pm
Ideology Machines
Wish Granter
198 bình luận
Enrico 24 Thg04 @ 11:09am 
Doesn't work withg Furnace mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=726121441

Remains constantly at 1watt
The Blind One 15 Thg04 @ 3:47am 
idk why but when I have this mod enabled it suppresses all my other errors and only shows its own activity log in the dev log.
NineWolf 27 Thg03 @ 2:17am 
@XKDMW
那個不是BUG 你要去模組設定調整
熔煉器、研究桌、焚化爐這三個東西獨立超高耗能
XKDMW 8 Thg02 @ 7:25am 
熔炼器闲置时耗电400w 使用时耗电4500w 麻烦修复
The smelter consumes 400w when idle and 4500w when in use. Please repair it
Magicoco 2 Thg01 @ 2:41am 
"You can change these settings to your preference."
In fact, I can't find this adjustment item in the MOD options :Narcissus:
1322837 19 Thg12, 2024 @ 5:28pm 
It doesnt affect mech charging stations?
hop  [tác giả] 11 Thg12, 2024 @ 11:09pm 
Mechinators were disabled when biotech was released. It might be renamed at some point, will fix
hop  [tác giả] 11 Thg12, 2024 @ 11:08pm 
There are settings for configuring idle power usage, but i think it was flat value instead of percentage. I lost my mind while trying to update the mod at some point, i cant believe i didnt revert them lmao
Dyspeptic Icarus 11 Thg12, 2024 @ 1:11pm 
I have to agree with others. +1

- Fix/Exclude mechinators buildings
- Some Mod Settings for configuring how much the idleness uses. (I personally prefer it if it was 25% max power.)
- The debugging comments are massive lmao
FirePlox 29 Thg10, 2024 @ 4:37am 
Can we get the option to turn off the debugging of this mod please? for 1.5?