RimWorld
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Turn It On and Off
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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147.834 KB
25 feb 2020 om 8:14
14 apr 2024 om 14:37
11 wijzigingsnotities (weergeven)

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Turn It On and Off

Omschrijving
Makes electrical machines use low power (1 watt or user defined) when not in use. Works with many electrical machines from other mods.

To make things not so easy automatically turned off machines use 2 times the power by default. You can change these settings to your preference.

However, please note that due to the way Rimworld works, if your base keeps wavering between a small amount of power and no power, pawns may go back and forth to a station, trying to use it when the power comes back on, then leaving when the power flickers back off.

Fully save compatible. Can be added or removed at any time. Please report any errors.

Works with

Crafting benches
Drills
Research/analyzer
GroundScanner
LongRangeScanner
VitalsMonitors
TVs
LightBalls
LoudSpeakers

These work continuously so they are not modified
lamps
landing beacons
nutrient paste
hydroponics
moisture pumps
turrets
orbital/comms
autobongs

sleep accelerator, biosculptor has its own on/off mechanic so they are ignored as well
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1.5 changes
-Biotech atomizer idles now

original mod = https://sp.zhabite.com/sharedfiles/filedetails/?id=1530276152

checkout the source code at
github.com/hooap/turnitonandoff
Populaire discussies Alles weergeven (3)
7
24 okt 2024 om 8:54
Suggestion(s)
Specter
5
10 jul 2022 om 12:23
Ideology Machines
Wish Granter
198 opmerkingen
Enrico 24 apr om 11:09 
Doesn't work withg Furnace mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=726121441

Remains constantly at 1watt
The Blind One 15 apr om 3:47 
idk why but when I have this mod enabled it suppresses all my other errors and only shows its own activity log in the dev log.
NineWolf 27 mrt om 2:17 
@XKDMW
那個不是BUG 你要去模組設定調整
熔煉器、研究桌、焚化爐這三個東西獨立超高耗能
XKDMW 8 feb om 7:25 
熔炼器闲置时耗电400w 使用时耗电4500w 麻烦修复
The smelter consumes 400w when idle and 4500w when in use. Please repair it
Magicoco 2 jan om 2:41 
"You can change these settings to your preference."
In fact, I can't find this adjustment item in the MOD options :Narcissus:
1322837 19 dec 2024 om 17:28 
It doesnt affect mech charging stations?
hop  [auteur] 11 dec 2024 om 23:09 
Mechinators were disabled when biotech was released. It might be renamed at some point, will fix
hop  [auteur] 11 dec 2024 om 23:08 
There are settings for configuring idle power usage, but i think it was flat value instead of percentage. I lost my mind while trying to update the mod at some point, i cant believe i didnt revert them lmao
Dyspeptic Icarus 11 dec 2024 om 13:11 
I have to agree with others. +1

- Fix/Exclude mechinators buildings
- Some Mod Settings for configuring how much the idleness uses. (I personally prefer it if it was 25% max power.)
- The debugging comments are massive lmao
FirePlox 29 okt 2024 om 4:37 
Can we get the option to turn off the debugging of this mod please? for 1.5?