Cities: Skylines

Cities: Skylines

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Highways over Wall - 3+3 Lanes - Adaptive Network Road
   
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Assets: Road
File Size
Posted
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81.812 MB
8 Dec, 2019 @ 1:55pm
14 Aug, 2023 @ 7:12am
4 Change Notes ( view )

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Highways over Wall - 3+3 Lanes - Adaptive Network Road

In 1 collection by SimoG
Highways over Wall v5 - Complete Collection
40 items
Description
This Highway will allow you to trace two carriageways at the same time, one for each direction.
Each of them has 3 lane. The carriageways are separated by a double Guardrail Barrier, and a single guardrail is traced in both side. The elevated section trace a supporting wall that will follow the curvature of the road. In addition, most of the horizontal signs will be automatically drawn in the nodes.

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Patch Notes in this v5:

- Now these Highways are Adaptive Network Roads and require the Adaptive Network Mod (AN) to be used to the fullest.
- Redo from scratch all Guardrail. Now they are more uniform when switching between different roads and between segment and node.
- Redo all Markings Textures. Dash are longer and more spaced for a more realistic aesthetic.
- Redo from schratch the Automatic Marking System on nodes. Now they use the AN Custom Connection Group to avoid unwanted interactions with other roads
- New pieces, National Roads over Wall
- Added variuos customization options with Adaptative Network Mod (described later in this manual).
- Finally fixed vertical signage for Left Hand Traffic!
- One Way Highways automatically align to the left side (right for LHT) of the roads

I Suggest you to read the collection description for more information on the new feature of this road

https://sp.zhabite.com/sharedfiles/filedetails/?id=1336987320
19 Comments
Svis 17 Apr, 2024 @ 12:25am 
Nvm you already know that and I use Network detective to update all of them at once
Svis 16 Apr, 2024 @ 1:22pm 
The temporary fix is to click on each node with NC, which is quite tidious when you have an interchange
Svis 16 Apr, 2024 @ 1:20pm 
This happens on load :

https://imgur.com/Gj6zX7P it looks like there's no IMTmarking
https://imgur.com/vPQ5XZJ but actually there is if you zoom out
Svis 16 Apr, 2024 @ 11:44am 
There seems to be a glitch, when using IMT, the marking would disappear on launch. By that I mean that on some viewing angle it would disappear and on other reappear.

According to my test, this only applies to these highways
SimoG  [author] 28 Oct, 2021 @ 8:33am 
@aubergine18 To be, it is doable. Let's say that the highways I built are based on the Italian ones and that type of signage is not present. Meanwhile I put it on the list but I promise nothing.
leftbehind 26 Oct, 2021 @ 1:39pm 
Is it possible to add 'cats eyes' (from UK prop pack linked below) to these roads?

Cats Eyes props: https://sp.zhabite.com/sharedfiles/filedetails/?id=1616979242

Example road using them: https://sp.zhabite.com/sharedfiles/filedetails/?id=1718180429

Use in different countries: https://en.wikipedia.org/wiki/Cat%27s_eye_(road)#Local_practice
LucasTS 14 Sep, 2021 @ 2:25pm 
I appreciate the suggestion, but I'm making a city based on a real city. Don't worry about time, when you update the models with barriers I'll update what's in my savegame, thanks for what you've done so far, congratulations! I'm waiting for the update of the barrier models, no problems. Thanks! And sorry for my poor english!
SimoG  [author] 14 Sep, 2021 @ 11:13am 
@LucasTS Can I suggest you switch to the new ones with guardrail? All model with central concrete barriers are deprecated and are 2 versions back compared to guardrail ones. moreover they are much simpler and faster to use because the various pieces no longer have to be aligned by hand.
My intention is to complete those with guardrail (I'm working on a new update) and then align the the barrier ones.
Unfortunately the time to dedicate is very limited and the editor really takes a lot for a single road but I'm trying to speed up :-)
LucasTS 13 Sep, 2021 @ 3:59pm 
@SimoG Thanks for the indication, but this one has a guardrail in the center and not a barrier. It gets weird when I mix the two models.
SimoG  [author] 11 Sep, 2021 @ 6:18am