RPG Maker MV

RPG Maker MV

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my milk is rotting
   
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UGC Type: Edit And Play
Game Genre: Adventure
Game/Resource Flavor: Comedy
File Size
Posted
404.802 MB
23 Nov, 2019 @ 5:52am
1 Change Note ( view )

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my milk is rotting

Description
A game i made in like 2017.
features:
- don't expect a story
- 2 (non-)endings (the second ending is horribly disappointing for how difficult it is to get)
- nonsense writing
- no great soundtrack (it's literally just one track constantly looping lol)
- simple self-made graphics
- Why am I releasing this again?
- Just play it or don't, whatever suits you.
- It's probably nsfw and certain things could imply sexual themes and themes of r*pe or maybe they don't imply that, who knows?

If you decide to give it a try, I hope you'll get something out of it. :)
6 Comments
ti m e an d sp ac e m uf f in  [author] 3 Jan, 2022 @ 2:30am 
Thanks a lot for spending your time on this game!
The Plant 2 Jan, 2022 @ 5:09pm 
poked around in the files and got both endings (i assume.) it was cool.
ti m e an d sp ac e m uf f in  [author] 5 Jul, 2021 @ 10:51pm 
gonna sue them for stealing my design
SucrilhosKallog's 3 Jul, 2021 @ 10:26pm 
Amongus?
ti m e an d sp ac e m uf f in  [author] 14 Jul, 2020 @ 6:56am 
Thank you so much for the comment, it really made my day! Being told something I made was inspirational to someone else is probably the biggest compliment to me.

I guess I made the game the same way you played it, just wandering around without any clear goals in mind, the point just being to get out whatever was going through my head in that moment.
Often taking a direct, only somewhat structured approach yields a lot more creative results than planning everything ahead of time. This to me is probably the biggest strength of RPG Maker, since it allows you to easily take things step by step.
So many ideas never even get past the planning-stage.

With my limited experience I'd really suggest getting the beginning of the game done and moving on as quickly as possible, changing things with new ideas, and taking breaks to appreciate what you've created so far.

I wish you lots of inspiration with your projects and if you feel like sharing your game or a demo I'd love to give it a try!
Sophie 13 Jul, 2020 @ 11:37am 
I really liked this. It's very rough and I didn't find either ending, I can't understand what's going on, or what the point is, but I like wandering around. When I get stuck in the project I'm working on, I quite like opening this up to walk around for a few minutes.

I find it inspiring. The artwork has that weird coherency that I loved from Undertale, where a lot of the pieces shouldn't fit in the same world, but somehow do. I'm currently trying to make assets for my own project and I keep end up over-complicating things. This is a good reminder that a limited color pallet, and only two or three frames of animation can have a lot of impact.