Stellaris

Stellaris

91 ratings
!!! ESC : 3x System Scale [Actual]
   
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10 Oct, 2019 @ 12:02pm
22 Nov, 2021 @ 8:32am
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!!! ESC : 3x System Scale [Actual]

Description
This version is for Stellaris 3.0 and above

Stellaris 2.3.3 version is here.
Stellaris 2.4-2.6 version is here.
Stellaris 2.7-2.8 version is here.

A compatibility patch for Extra Ship Components 3.0 that reduces weapons' ranges to 1/3 of original. Meant to be used with Real Space - Space Battles OR Ships in Scalling x3 OR other galaxy rescale mods with factor of 3.
54 Comments
NHunter  [author] 22 Nov, 2021 @ 8:33am 
MOD UPDATE:

- Update for Stellaris 3.2

IMPORTANT NOTICE

Development of Extra Ship Components 3.0 has been discontinued in favor of Extra Ship Components NEXT
NHunter  [author] 26 Sep, 2021 @ 3:07am 
MOD UPDATE:

- Update for the new version of the base mod.
NHunter  [author] 22 Aug, 2021 @ 7:09am 
MOD UPDATE:

- Remove duplicate entry for Playable Fallen Empire Battlecruiser thrusters.
NHunter  [author] 6 Aug, 2021 @ 12:03pm 
MOD UPDATE:

- update for new version of the base mod
NHunter  [author] 18 Jul, 2021 @ 9:26am 
MOD UPDATE:

- Add asteroid thrower weapons.
- Fix scourge strikecraft armor penetration values.
NHunter  [author] 30 May, 2021 @ 2:15pm 
MOD UPDATE:

- Update for the new version of the base mod.
NHunter  [author] 18 Apr, 2021 @ 4:09am 
MOD UPDATE:

- Update for Stellaris 3.0
NHunter  [author] 17 Apr, 2021 @ 7:23am 
it will work.

I'll post a 3.0-cleaned-up update later
Alizia 17 Apr, 2021 @ 7:14am 
Does is it needed to update for playing with real space and ESC ?
NHunter  [author] 14 Mar, 2021 @ 2:39pm 
I'd say it should be:

ESC - ESC overwrites - 3x scaling base - this mod

even if you will be losing component transition this way. Otherwise you're going to have overwritten vanilla components with default ranges.

------- I should probably expand the mod include rescaled overwrites from overwrites, but...