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ASB Addon: Shorter Battles
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2019년 10월 5일 오전 3시 32분
2025년 5월 5일 오후 1시 06분
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ASB Addon: Shorter Battles

Chickenhunt님의 1 모음집
Amazing Space Battles Collection
아이템 6개
설명
Compatible with Stellaris V4





This addon reverts space battles back to be very short, like in vanilla.

Personally I dont recommend this addon but this is especially intended for the people who dont like the longer battles part of ASB.


Compatibility.
  • Compatible with mods adding custom ships.
  • Compatible with mods adding custom weapons and other items.

Place this mod below the main mod


Ps: If you already started a game with base ASB activated, then ships/stations that existed before you got this mod still have the main asb modifiers (those that lengthen battle times). Only new ships/stations wont get them.

Support the mod:
Hello, if you like the mods that I make and you wish to thank me for my work, you can do so by buying me a coffee :)

I am a engineering student who does this in my free time because I love playing Stellaris, modding and sci-fi. Any and all support is greatly appreciated, Thank you very much!


[www.buymeacoffee.com]
댓글 129
Chickenhunt  [작성자] 2025년 5월 5일 오후 1시 07분 
Updated to Stellaris V4
Imuyaaa™ 2025년 1월 30일 오후 12시 27분 
@Chickenhunt oh it thought it also reverts the combat computer behavior to vanilla as well, i see. i can't let go of the cool effects of ASB but i also really need the vanilla combat computer behavior else ships designs that rely on keeping at range like whirlwind cruisers would get obliterated.
Chickenhunt  [작성자] 2025년 1월 30일 오전 4시 42분 
@Imuyaaa™ Asb changes how combat computers work back to the way it used to be before and improves on it.

The reason for this is that you get to see a realistic battle were it starts out at ranges you set, and if its a longer battle it enters a faze were ships begin closer quarter combat and broadsides.
Imuyaaa™ 2025년 1월 30일 오전 2시 06분 
is it me or the combat computers still gets messed up? i had destroyers with 4 missiles still charge to melee range even with artillery computer which is really fatal for kiting builds. Though with the ironman version of ASB they work properly.
Chickenhunt  [작성자] 2025년 1월 29일 오전 7시 30분 
Updated to 3.14 - Fixed some issues:

-This mod now also removes the slower ship speed in battles
-This mod now also reverts strike craft animations to vanilla speeds (faster)
Bazou 2025년 1월 18일 오전 9시 34분 
I second this, this causes AIs to evac before a single shot is fired, every single time
perl 2025년 1월 11일 오전 9시 03분 
Not sure if this is intentional, but the shorter battles submod doesn't revert the slower sublight speed change. That means that all ships in combat get a -80% sublight speed which affects balance
Chickenhunt  [작성자] 2024년 11월 18일 오후 2시 37분 
@Volkov If you want this mod then you need both asb and this, and place it below asb.
Volkov 2024년 11월 16일 오전 8시 09분 
Do I need both this and ASB? Does this go below ASB in the playset list in the stellaris launcher?
Chickenhunt  [작성자] 2024년 11월 14일 오전 5시 15분 
I guess you could wait until the buffed ships and stations get destroyed.

When you get this mod it turns off the script from the main mod.
That script gives buffs to ships and stations that are build and those that exist in the game, in order to prolong battles.

So if you get this mod mid game, after asb has been activated, over time, the new non buffed ships will fade out the old ones. Leviathans will still have the received buffs (until you kill them, but then they are gone anyway, so yeah)