Stellaris
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Classic Advanced Ascension - English Localisation Overhaul
   
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2.141 MB
24 set 2019, ore 16:01
12 feb 2022, ore 23:04
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Classic Advanced Ascension - English Localisation Overhaul

In 1 collezione di explodoboy
explodoboy's Stellaris collection
208 elementi
Descrizione
Load Order:
Advanced Ascension (Original Mod)
AA: English Overhaul (This Mod)

Now endorsed by the original mod's maker!

Welcome to (classic) Advanced Ascension's unofficial English localisation overhaul!

This mod improves the English localization of Advanced Ascension, improving sentence flow and structure significantly, making it far easier to understand fully. This mod also includes some extra flavor to make Advanced Ascension more immersive.


If you notice any mistakes, please inform me about it.
31 commenti
explodoboy  [autore] 3 dic 2024, ore 10:19 
@Nanu
I have no idea.
Nanu 29 set 2023, ore 13:10 
Hey there, is this still up to date and working with newest patch and AA? ^^
Bedge 13 feb 2022, ore 2:04 
thankyou
explodoboy  [autore] 12 feb 2022, ore 23:05 
leaving a second comment to say that i just finished the rewrite and mod now displays that it works with v3.2
explodoboy  [autore] 12 feb 2022, ore 21:53 
Just leaving a comment to note that this mod should work just fine in v3.2, although I'm currently in the process of rewriting everything mostly from scratch to improve the mod.
explodoboy  [autore] 6 nov 2021, ore 22:08 
That's the mod launcher, for you.
Silver Blur 5 ott 2021, ore 4:00 
This mod likes to just... flip a coing whenever the launcher starts to see if it works or not.

At this point, it's simpler to grab this mod's .yml file and use it to manually replace the original in the workshop folder
explodoboy  [autore] 2 giu 2021, ore 10:54 
Hm. I'm assuming that the original author of Advanced Ascension changed the localisation file, then. I'll get that fixed ASAP.
Xenos 1 giu 2021, ore 20:00 
Hey mate, you have to change the file name to nnn_l_english, otherwise it doesn't overwrite anything and doesn't work.
explodoboy  [autore] 2 mag 2021, ore 16:07 
Probably. I'll just update the mod so that it'll hopefully work with the latest version of Stellaris.