Stellaris
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Classic Advanced Ascension - English Localisation Overhaul
   
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2.141 MB
24 Σεπ 2019, 16:01
12 Φεβ 2022, 23:04
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Classic Advanced Ascension - English Localisation Overhaul

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ explodoboy
explodoboy's Stellaris collection
208 αντικείμενα
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Load Order:
Advanced Ascension (Original Mod)
AA: English Overhaul (This Mod)

Now endorsed by the original mod's maker!

Welcome to (classic) Advanced Ascension's unofficial English localisation overhaul!

This mod improves the English localization of Advanced Ascension, improving sentence flow and structure significantly, making it far easier to understand fully. This mod also includes some extra flavor to make Advanced Ascension more immersive.


If you notice any mistakes, please inform me about it.
31 σχόλια
explodoboy  [Δημιουργός] 3 Δεκ 2024, 10:19 
@Nanu
I have no idea.
Nanu 29 Σεπ 2023, 13:10 
Hey there, is this still up to date and working with newest patch and AA? ^^
Bedge 13 Φεβ 2022, 2:04 
thankyou
explodoboy  [Δημιουργός] 12 Φεβ 2022, 23:05 
leaving a second comment to say that i just finished the rewrite and mod now displays that it works with v3.2
explodoboy  [Δημιουργός] 12 Φεβ 2022, 21:53 
Just leaving a comment to note that this mod should work just fine in v3.2, although I'm currently in the process of rewriting everything mostly from scratch to improve the mod.
explodoboy  [Δημιουργός] 6 Νοε 2021, 22:08 
That's the mod launcher, for you.
Silver Blur 5 Οκτ 2021, 4:00 
This mod likes to just... flip a coing whenever the launcher starts to see if it works or not.

At this point, it's simpler to grab this mod's .yml file and use it to manually replace the original in the workshop folder
explodoboy  [Δημιουργός] 2 Ιουν 2021, 10:54 
Hm. I'm assuming that the original author of Advanced Ascension changed the localisation file, then. I'll get that fixed ASAP.
Xenos 1 Ιουν 2021, 20:00 
Hey mate, you have to change the file name to nnn_l_english, otherwise it doesn't overwrite anything and doesn't work.
explodoboy  [Δημιουργός] 2 Μαϊ 2021, 16:07 
Probably. I'll just update the mod so that it'll hopefully work with the latest version of Stellaris.