Starbound

Starbound

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Protogen Race
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3.216 MB
2 Jul, 2019 @ 6:27am
12 Jul, 2023 @ 8:03am
40 Change Notes ( view )

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Protogen Race

In 1 collection by Bun
Starbound Protogen Collection
7 items
Description


This mod adds Protogen to Starbound!

This mod is in it's very early stages, and as such may not be entirely balanced or function properly. Let me know of any bugs you find, and I'll be sure to fix those ASAP.

Join the community on Discord![discord.gg]

This will require a mod that adds more species options to the character creation screen. I recommend Xbawks Character Extender

Mannequins add-on: available here

Riv's retexture add-on: available here

Extended Customization add-on: available here

Blue striped ship retexture: available here

Frackin' Universe BYOS support: available here



New update: Update V0.9.5

Been a while, hasn't it? This update adds a bit of new stuff, rebalances other stuff, and changes a few other things here and there.

WARNING! this update changes tile IDs to fix conflicts with the Black Ice mod, and will cause all existing saves with protogen tiles present to convert to either dirt or black ice tiles. Tiles in the inventory shouldn't be affected.

WARNING 2!! This update changes the tail sprites a little bit to fix some issues with it, but if you're using the customization addon it won't work. There is a separate patch available that overrides the file in question with a version including the new tail.

NEW CONTENT

STAREXTENSIONS
- The Protogen mod now has support for text-to-speech voices with the StarExtensions[github.com] mod, because I thought it was funny. Also makes the heads rotate to where your mouse is pointing, and works fully with/without the mod installed.

CHARACTERS
- Added a few new fin style options to the character creator. I tried to make versions with glowy bits, but couldn't get them to inherit the eye colour properly :(

MECHS
- The Protogen now have their own unique starter mech chassis, as well as a craftable upgraded variant. If anything goes wrong with it, let me know. In my testing it's been okay, but your mileage may vary.

ARMOUR
- All 4 initial tiers of armour are now available, craftable at the Protogen workbench available at the Inventors Table level 2.

WEAPONS
- A new upgraded variant of the starter sword, a new shortsword, & 2 new shields, all craftable at the Protogen workbench.

CLOTHING
- Re-added clothing options to the character creator, currently just 2 options but I might make more eventually.

CRAFTING
- Changed a bunch of recipes up, fixed a few that were broken or unimplemented, swapped the furniture to be craftable with iron instead of tungsten, and made it possible for non-Protogen characters to get the crafting stations, items, and recipes via a shop terminal craftable at the inventors table.

NPCS
- Fixes a few things relating to NPC/tenants, gives them more fitting speech sounds, and enables new types to spawn like merchants and guards, which should have proper outfits. I think. (If anything breaks lemme know)

BUGS
- Fixed some stuff like that pesky RAM item issue, some NPC shenanigans, and a few broken things here and there.

MISC.
- Changed the design of the flag again, and also probably some other stuff I forgot

Frackin' Universe FUSAIL patch available here[github.com], though FU itself should come with out of the box compatibility now. I will be working on my own Frackin' Races stat add-on at some point though.

In order for Futara's Dragon Pixel Full Bright Shader mod to work there's a specific installation method listed in the description, read it carefully instead of just hitting subscribe. The glow effect on Protogen faces will require a new character to function, there's unfortunately no way around that as far as I am aware.

What is currently included in this mod:
-Full custom race with all requisite sprites
-Custom race-specific weapons
-Custom armour sets
-Custom NPC merchant
-Custom race-specific S.A.I.L sprites
-Custom ship pet
-WIP custom respawn animations
-Custom race ship, textures courtesy of Brossu_[www.instagram.com]


What will be added to the mod at a later date:
-Generated structures

If anything, and I mean ANYTHING, is awry, let me know ASAP. I want your feedback to help me make this mod something the community can enjoy.

Also available on the Chucklefish forums here[community.playstarbound.com]

Additional credits:
Brossu_[www.instagram.com]
Riv
Arcus

If you would like to edit/use these assets in another project, contact me through the Discord server.[discord.gg]

I'm not a furry I swear
Popular Discussions View All (20)
28
16 May, 2021 @ 2:45pm
Primagen
IndianaJoe4323
5
12 Jul, 2023 @ 6:41pm
Questions
Arkane Dravanskii
7
24 Apr, 2022 @ 2:39am
Add Primagen or riot >:(
PooltoyPup<3
810 Comments
chesse 1 May @ 11:44am 
Everytime i check the crash log after uninstaling whatever mod caused the crash it still continues to find others,it could be also that i have too many race mods
Bun  [author] 1 May @ 11:27am 
@chesse generally if you open the crash log file and look for "error" it'll eventually bring you to something that may explain what went wrong, and what exactly is conflicting
chesse 1 May @ 6:56am 
i think from the 500+ mods that will either take too long or break even more things,thanks for the help either way,maybe theres one thing in particular that breaks it
Bun  [author] 30 Apr @ 11:47pm 
@chesse that isn't a fault of this mod specifically, it's because two mods conflicting with each other. You could say the same thing about the other mods it's conflicting with as well, it would be the same. All I can suggest in your case is to try extracting the mod files and placing them in your starbound mods folder manually, then finding and editing materials so they no longer conflict. Unless something else is somehow horribly wrong anyway
chesse 30 Apr @ 2:40pm 
for whatever reason this mod made my game unable to reboot,mostly because it has issues loading ship materials and then fucking with other mods
Allen_Dart 16 Apr @ 3:50pm 
how do i spawn the npcs via command?
SavageLavaGod 24 Mar @ 12:36pm 
Guard protogens don't spawn, I'm not sure why. I have a room with a protogen closet, tv, display, and table. I have 2 war chests. I also have a durasteel bed. No protogen guard though, only other races
Bun  [author] 23 Mar @ 11:26pm 
@PrinceJaxonHellsing Unfortunately I can't really provide support for that issue as it seems to be something on the end of Frackin' Universe, and not my mod in particular. Until the devs of that mod fix things I suggest disabling either my mod or their mod for the time being
PrinceJaxonHellsing™ 23 Mar @ 2:24pm 
Frackin universe updated and I think it broke the compatibility for this mod. I progressed through the start of the game with Frackin universe installed (it was the protogen ship at first), and eventually fully fixed my ship to T1 and it's a different ship. It's using the human ship model, with protogen doors and the protogen sail. When I use the sail it's using the vanilla sprite for the AI in the sail, along with hud from different mods I have like the icon next to the sails name and the name itself being holly from the lyceen race mod. The sail also has a bugged text saying "$ status -f". There's also no teleporter. I chose the regular ship and not the BYOS type and that was fine at the start too as it was using the protogen ship model
Kinsect 8 Mar @ 8:27pm 
That custom Protogen ship looks so Awesome!
I wish there was a mod that make's it available for other races T-T