Sid Meier's Civilization V

Sid Meier's Civilization V

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Fortress Borders
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14 Thg09, 2013 @ 3:25pm
17 Thg09, 2013 @ 9:38pm
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Fortress Borders

Mô tả
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by building a fortress to protect a pass or strategic point.

Features:
- Once built, a fort tile and all adjacent tiles will belong to the player who built it
- If a fort is unoccupied for 5 turns, the land will return to nature as long as it is not within 5 plots of a city.
- If a fort has been unoccupied and lost ownership, any player can occupy it by placing a unit inside.
- If a fort is ever occupied by an enemy unit, the enemy player will gain control of the fort and land around it.
- Forts now cost 1 gold per turn to maintain.

Future features:
- Citadels will have borders expanded up to two tiles away.
- A fort built near or in enemy territory will expand borders only if there is no enemy fort nearby.


Patch Notes

Patch 1:
- Citadels will now have cultural borders as well
- A fort built near friendly territory will not expand borders into that friendly territory.

Patch 2:
- Fixed a bug where forts were not expanding borders on some versions of Civ

Patch 3:
- Set fort cost per turn to 3g
- Set Citadel cost per turn to 5g
Thảo luận nổi bật Xem tất cả (3)
5
27 Thg07, 2014 @ 2:00pm
Fortress borders now missing
landsbytossen
0
2 Thg06, 2023 @ 11:52pm
Borders around Forts tend to go missing or are incorrectly assigned. Any help?
Runsva
0
13 Thg05, 2020 @ 12:29am
Fortress Borders Citadel usable on another unit ?
Daqidius
412 bình luận
plasmasnake0 16 Thg04 @ 4:42pm 
crashes when a fort is built
Super Earth Ceremonial Guard 25 Thg01 @ 11:52am 
no longer works, well it does until you enter an enemy fort (CTD)
TexasWestern 17 Thg01 @ 12:09pm 
Thanks for the mod
Prophit 30 Thg10, 2024 @ 7:45am 
My system tells me I am missing a prereq for Fortress Borders. Any help here?
Hebrux 8 Thg08, 2024 @ 8:42am 
I think this may need an update to be compatible with Gia Mod. It's a bit wonky =(
Justin 17 Thg06, 2024 @ 11:36am 
could probably use an update but thanks for uploading
aoefsmrap 23 Thg05, 2024 @ 12:40pm 
Can you make it so that the culture borders are removed if the fortress is removed, provided these tiles don't belong to a city?
petraihei47 4 Thg03, 2024 @ 8:58am 
Why is this mod not working for me? I've enabled it in the game menu itself
Ctrekoz 17 Thg02, 2024 @ 5:10am 
I think fort claiming only its own tile is more balanced, all adjancent is too much.
Runsva 2 Thg06, 2023 @ 11:50pm 
I attempted to play this in a MP game with teams of 2. When my teammate built forts, they showed up as my territory instead of my teammate's. The territory around the fortress would also randomly disappear a few turns after they were built, sometimes to reappear randomly. How would one go about fixing that?