Sid Meier's Civilization V

Sid Meier's Civilization V

1,713 oy
Fortress Borders
3
2
2
3
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Dosya Boyutu
Gönderilme
Güncellenme
4.549 KB
14 Eyl 2013 @ 15:25
17 Eyl 2013 @ 21:38
4 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Fortress Borders

Açıklama
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by building a fortress to protect a pass or strategic point.

Features:
- Once built, a fort tile and all adjacent tiles will belong to the player who built it
- If a fort is unoccupied for 5 turns, the land will return to nature as long as it is not within 5 plots of a city.
- If a fort has been unoccupied and lost ownership, any player can occupy it by placing a unit inside.
- If a fort is ever occupied by an enemy unit, the enemy player will gain control of the fort and land around it.
- Forts now cost 1 gold per turn to maintain.

Future features:
- Citadels will have borders expanded up to two tiles away.
- A fort built near or in enemy territory will expand borders only if there is no enemy fort nearby.


Patch Notes

Patch 1:
- Citadels will now have cultural borders as well
- A fort built near friendly territory will not expand borders into that friendly territory.

Patch 2:
- Fixed a bug where forts were not expanding borders on some versions of Civ

Patch 3:
- Set fort cost per turn to 3g
- Set Citadel cost per turn to 5g
Popüler Tartışmalar Tümünü Görüntüle (3)
5
27 Tem 2014 @ 14:00
Fortress borders now missing
landsbytossen
0
2 Haz 2023 @ 23:52
Borders around Forts tend to go missing or are incorrectly assigned. Any help?
Runsva
0
13 May 2020 @ 0:29
Fortress Borders Citadel usable on another unit ?
Daqidius
412 Yorum
plasmasnake0 16 Nis @ 16:42 
crashes when a fort is built
no longer works, well it does until you enter an enemy fort (CTD)
TexasWestern 17 Oca @ 12:09 
Thanks for the mod
Prophit 30 Eki 2024 @ 7:45 
My system tells me I am missing a prereq for Fortress Borders. Any help here?
Hebrux 8 Ağu 2024 @ 8:42 
I think this may need an update to be compatible with Gia Mod. It's a bit wonky =(
Justin 17 Haz 2024 @ 11:36 
could probably use an update but thanks for uploading
aoefsmrap 23 May 2024 @ 12:40 
Can you make it so that the culture borders are removed if the fortress is removed, provided these tiles don't belong to a city?
petraihei47 4 Mar 2024 @ 8:58 
Why is this mod not working for me? I've enabled it in the game menu itself
Ctrekoz 17 Şub 2024 @ 5:10 
I think fort claiming only its own tile is more balanced, all adjancent is too much.
Runsva 2 Haz 2023 @ 23:50 
I attempted to play this in a MP game with teams of 2. When my teammate built forts, they showed up as my territory instead of my teammate's. The territory around the fortress would also randomly disappear a few turns after they were built, sometimes to reappear randomly. How would one go about fixing that?