Garry's Mod

Garry's Mod

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[TTT2] Marker [ROLE]
   
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Content Type: Addon
Addon Type: Server content
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
10.243 MB
22 Jun, 2019 @ 9:23am
26 Feb, 2024 @ 1:42am
25 Change Notes ( view )

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[TTT2] Marker [ROLE]

In 2 collections by Tim | Mineotopia
TTT2 - All Roles
116 items
TTT2 Server Testing
14 items
Description
Holding a paintgun in his hand he has only one goal - to cover every player with paint before they are dead. But he has to play undercover to fullfill his destiny.

You have to use TTT2 in order to use this role. Report bugs concerning this role here[github.com] and submit new role ideas here[github.com]. A list of all currently available roles can be found here.

Discord: https://discord.gg/Npcbb4W
Source: https://github.com/TTT-2/ttt2-role_mark

This addon is supported by TTT2 Octagonal HUD.




The marker plays in his own team and has the goal of marking other players with his fancy paintgun. Once he marked enough of them (by default 3/4 of all players except himself) he wins. Marked players get notified when they are marked, so they do know there's a marker active in this round (you can disable that). The marker can't win by killing people in fact by default he can't even deal any damage and he always looses when only he and maximal one other role is alive. Therefore he plays nicely alongside the jester, since then there are two roles that do not deal any damage, one of which should be killed and one shouldn't. If he's too slow with marking other players, he might be unable to mark enough of them. Once all markers are dead, all players are unmarked! Players that were marked but killed afterwards do not count to marked players.

Additionally the marker sees in a special UI element how many players he has to mark. And since this number is scaled by the number of players that are alive, he can get a sense of how many players are still alive. This gives him some interesting powers, but he should keep quiet about them because calling out that someone has died might reveal him. Marked players do not deal any damage at all to him and he wears a body armor to protect himself.

The marker spawns with a marker defi that allows him to revive dead players. Revived players keep their role but spawn as marked. Since nobody knows if he is a traitor, a survivalist or a marker he can confuse others really fast.

Plays best with:

--
Credits:
Mineotopia: creator of this role addon
Mineotopia: designer of the role icon
Grumblethimble: Creator of the paintgun model (I reworked the weapon code since it had to be ported to TTT and the weapon always shot next to your aimed position)
8 Comments
Godlyvexx 30 Jan, 2023 @ 12:26am 
Also, where are the marker settings? Our friend group regularly only has about 6 people, so 4 minimum to win is a bit harsh. I went to go change that but I couldn't find it in the F1 menu.
Tim | Mineotopia  [author] 30 Jan, 2023 @ 12:19am 
nope, I haven't done much lately
Godlyvexx 28 Jan, 2023 @ 9:59am 
have you made the change yet that allows marker to kill their marks with reduced damage?
|UGA|PatPeter 9 Sep, 2021 @ 11:24pm 
I created a master configuration file for all of the TTT roles in the first 3 pages of the Workshop search: https://gist.github.com/PatPeter/70b1c090d8c8c311d99632dca76ec513
Tim | Mineotopia  [author] 8 Feb, 2021 @ 12:03am 
Yes, I like this idea, thank you! I'd appreciate a pullrequest with your changes (with a convar to change the factor)
Cpt.Haxray 7 Feb, 2021 @ 7:04pm 
Heyo, got a bit of a suggestion. We are currently running Marker on our server(both before and after the TTT2 base update), and there was a pretty annoying issue in regards to the Marker being unable to damage Marked players. Marked players would constantly abuse this to trap or endlessly harrass the Marker, usually resulting in them being trapped somewhere.

Our server eventually did a modification where the Marker was able to damage marked players ableit with heavily reduced damage, which helped to avoid this issue. I think it would be a good idea to make it a convar option, if possible, to let the Marker damage Marked players.
Tim | Mineotopia  [author] 24 Aug, 2019 @ 6:20am 
Nope. In TTT2 bekommt man nie minus Karma, wenn man jemanden aus einem anderen Team tötet
Meister-Yoda 24 Aug, 2019 @ 3:46am 
Gibt es Minus Karma, wenn man den Marker als Inno tötet?