Stellaris

Stellaris

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13 Jun, 2019 @ 9:22pm
17 Jun, 2019 @ 6:31pm
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Close Precursors

In 1 collection by gebnar
Stellaris Immortal: Gebnar's Dev Collection
12 items
Description
Makes precursor systems (and the Rubricator) always spawn very close to your *current* empire capital.
12 Comments
✪ Tax 25 Jan @ 6:30pm 
Oh my God, thank you so much. I was getting so annoyed by the Rubricator system spawning in the ass of the world disconnected from my state
Yuki900 21 Mar, 2023 @ 3:09am 
Still works. Quit begging for update, there's nothing to update except the version number xD
Nick 15 Oct, 2021 @ 5:05pm 
You wanna update this today or next year gebnar?
Inline 18 Jul, 2020 @ 8:46am 
Does it work for 2.7.2 ? Update please.
ShinyNobody 6 Oct, 2019 @ 10:03am 
can you name your mod that it is always late in the load order? i think something is overwriting it
Dekkhan 29 Sep, 2019 @ 3:04am 
That _might be_ a vanilla "bug", I meant. Sorry. No edits :<
Dekkhan 29 Sep, 2019 @ 3:02am 
>1) The system the Rubricator is supposed to be in does spawn close by; but for some reason it does not spawn the dig site deposit on the planet, leaving the artifact unobtainable.

That's a vanilla "bug" - if the Rubricator site has already spawned, it cannot spawn again. You'll still get a system with the relic world, just without the dig site.
Dig sites can only exist once, so I doubt it's fixable.
OverkillEngine 21 Jun, 2019 @ 6:14pm 
Ah ok, never had it affect me until I tried this mod out lol.
gebnar  [author] 21 Jun, 2019 @ 1:42pm 
@OverkillEngine due to posting on mobile, I completely missed the fact that you reported 2 bugs... I've deleted the pointless comment that only responded to the first...

Neither of the bugs you've mentioned are linked in any way to this mod. The scope of this mod is extremely small, only affecting 1 single event from each of the affected event chains. The bugs you mentioned are both present in vanilla (unmodded) Stellaris, and have been reported on the paradox forums already. I did look into trying to fix them here, but had no success.

I have tested all affected event chains with ONLY this mod active, and have successfully completed every single one. In fact, I've yet to experience either of the two mentioned bugs, which means I haven't even had the opportunity to check the error log for them to see what's going on (assuming it even bothers to throw an error...).
OverkillEngine 20 Jun, 2019 @ 9:53pm 
Possible bugs found, afaik I don't have anything else that should mess with precursor events:
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1) The system the Rubricator is supposed to be in does spawn close by; but for some reason it does not spawn the dig site deposit on the planet, leaving the artifact unobtainable.

2) The Baol Precursor chain, after you complete the dig for the second colony site; the special event does not show up in log, which leaves you unable to progress.