Stellaris

Stellaris

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Living Space (2.3) - Testing
   
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11.689 MB
12 Jun, 2019 @ 9:30am
28 Jun, 2019 @ 7:02am
22 Change Notes ( view )

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Living Space (2.3) - Testing

Description
Currently Testing:
Tweaked energy budget so AI should build LS habitats again.
Still seems like it's not working well, continuing to test and experiment...

Description
This is the testing branch of Living Space. Feel free to use it if you like. Stuff will probably be very broken at times, and there's zero guarantees that it's savegame compatible or not full of horrible bugs.

DISABLE THE ORIGINAL LIVING SPACE WHEN USING THIS (but please don't unsubscribe!)
Popular Discussions View All (1)
1
14 Jun, 2019 @ 7:16pm
Habitat tech
Lorcogoth
9 Comments
gebnar  [author] 19 Jun, 2019 @ 6:43pm 
update: reduced habitat size - reversible through options menu.
gebnar  [author] 18 Jun, 2019 @ 11:58am 
Update: minor fixes, most localization finished for Stars.
gebnar  [author] 18 Jun, 2019 @ 10:36am 
Living Space: Stars is now fully functional and uploaded. It still needs localization and graphics, but it should be fully playable, barring any bugs or mistakes.

Also, I've increased the energy cost of molten/toxic/frozen habitats to 1500, to push them a little bit later in the game.
gebnar  [author] 17 Jun, 2019 @ 9:50pm 
New Update: The stellar habitats expansion is in early development.
gebnar  [author] 17 Jun, 2019 @ 5:55pm 
New Update - from now on a "currently testing" entry up in the description will describe whatever things I'm hoping to get feedback about.
gebnar  [author] 13 Jun, 2019 @ 9:20am 
New Update.
gebnar  [author] 13 Jun, 2019 @ 7:17am 
New Update. Change notes here .
gebnar  [author] 12 Jun, 2019 @ 11:27am 
Change notes added. They're probably not 100%, but I'll try to keep up with it.
Lorcogoth 12 Jun, 2019 @ 10:20am 
is there a change log for this? otherwise I don't see why I would play this instead if I don't know what to test.