Stellaris

Stellaris

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Planetary Diversity - Unique Worlds
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119.095 MB
12 May, 2019 @ 10:14pm
20 May @ 12:35pm
95 Change Notes ( view )

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Planetary Diversity - Unique Worlds

In 1 collection by Gateman
Planetary Diversity - All of Them
9 items
Description

Stellaris: 4.0.*
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PD Discord Server[discord.gg]

Unique Worlds
This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scaling based on the size of your galaxy. In a huge galaxy, you will encounter all of them. Each planet will only spawn once, and only if no empire has taken the corresponding origin. If an empire uses the origin, the planet will not spawn elsewhere in your game. Two empires can select the origin simultaneously.

Please check out the images above for specific effects and costs.

Floating World
Continental Planet Class
The Floating World is where vast islands drift among the clouds. Eldium, a rare and powerful resource, is the cause of this phenomenon, unlocking unique technologies and exclusive edicts. Claim the secrets of Eldium before your rivals do!

Crystal World
Tropical Planet Class
The Crystal World is covered in towering pillars of pure Acean Crystal, which will unlock unique technologies and exclusive edicts. Uncover the planet's secrets and the fate of those who once tried to call it home.

Biosynthetic World
Origin is coming soon!
Alpine Planet Class
A strange world covered in artificial canals and biosynthetic creatures unlocks unique technologies, planetary decisions, and special Living Metal Edicts. Will you uncover the mystery of who built this world? And when you do, will their creations join your empire, or will you seal their fate?

More Unique worlds are on their way!

Click this link for the PD Discord Server[discord.gg]. Please go there for FAQs, questions, comments, or bug reports.
I'm no longer allowing comments on this workshop item due to the numerous rude messages and people not reading the mod description. Sorry to anyone who doesn't have access to Discord.