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Check all Gyroscpes and make sure NON has the 'OVERIDE CONTROLS' activated.
Also, for ALL types of ship thrusters, makes sure that the option 'THRUST OVERRIDE' is set to DISABLED.
With these two checks this will cure pretty much make every ship stable in flight.
- What are the large wheels for near the end of the ship on the bottom side?
- What is the point of the welder on the inside of the ship?
- not a lot of firepower for its weight
- too much weakness point (oh god, in atmospheric combat, this ship is disabled in 5sec)
- no upward thrusters (carefull not to roll in atmosphere)
- mediocre maniability for a corvette
- the convoyer system is broken. Front and rear system are not connected together, there are a lot of cargo not connected at different places (why?!)
- not suited for long range because no refinery, no cryo, no bed, no living room, and of course ...
- no jump drive...
- weird behavior with the rotors (the ship is difting around 0.5 to 1m/s and when I captured it, it crashed soon after because of that).
- When it crashed (at 1m/s), the vehicule exploded and a huge chunk of the ventral part of the ship was gone.... weakness point anybody ?
The design is cool, the interior is nice, but in state, it has no useful role in a fleet nor as explorer.