Space Engineers

Space Engineers

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Perdiso System
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Type: World
Mod category: Experimental
File Size
Posted
Updated
9.493 MB
1 Mar, 2019 @ 3:50pm
26 Jun, 2020 @ 7:45am
3 Change Notes ( view )

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Perdiso System

Description
For more information on the individual planets check the required items.

Planets in order are:

Tet
Paradise
Kadingir
Demus
Jericu


At the moment its just Paradise and its gas giant, will be releasing the full solar system soon. Now Fully Released

How to Fix Old Worlds

It would appear that as of 1.195.018+ SE nolonger supports planets of 1,500km and now maxes out at 1,000km this causes worlds with the old larger gas giant to fail on load. I have updated this world file with a smaller gas giant so it can load.

To Update yours manually you will need SEToolBox that can be found on mmusu3's github. Once you have it loaded up with your world file open:

1. Select the planet Bylen
2. On the Right side Panel set the center cords to 524288.25 for x y and z
3. On the Right side Panel Click regenerate and set the size to 1,000,000

After that Click Save and your world should now load without issue.
Popular Discussions View All (1)
0
5 Mar, 2020 @ 3:05am
Coordinates
eod696
106 Comments
Rumata 17 Sep, 2023 @ 5:05pm 
@sora_soaring not sure, i see damage script error when it try to get value from dictionary, so maybe it will not work properly.

Compilation of C:\Users\DnRumata\AppData\Roaming\SpaceEngineers\Mods\1669459989.sbm_AtmosphereDamage failed:
2023-09-18 02:40:52.165 - Thread: 1 -> MOD_ERROR: Paradise
2023-09-18 02:40:52.165 - Thread: 1 -> in file: Unknown
2023-09-18 02:40:52.165 - Thread: 1 -> E:\Steam\steamapps\workshop\content\244850\1669459989\Data\Scripts\AtmosphereDamage\DamageCore.cs(190,43): Error: 'MyParticleEffect' does not contain a definition for 'Name' and no accessible extension method 'Name' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?)

Something like that, everything else looks fine.
sora_soaring 31 Jul, 2023 @ 10:26pm 
is anyone having issue with multiplayer?
Dasch_Modding 12 Nov, 2022 @ 2:03am 
Having an issue (unless its normal) where the paradise planet has no oceans or anything. Its just a little green area, some sandy area, some smallish mountains, and then all grey rock.. normal? thanks!
Kobac 16 Jan, 2022 @ 5:06am 
@skesska
No i have it running on my private server with friends all working as intended

@BreadstickMan
high gravity i one of good things about it you need re desighn your ships youare an engineer right ?
ryangoslinglover306 9 Dec, 2021 @ 3:00am 
cant find it in my world is it bcs i added it after creating the world if so how do i get it in my world?
skesska 1 Nov, 2021 @ 2:51pm 
Is anyone else having trouble playing multiplayer with this mod?
BreadstickMan 30 Oct, 2021 @ 2:12am 
Not a question about this map but for all the planet mods, have you considered lowering the gravity a bit across the board, most of them are in 1.25 range which makes a lot of my ships into flying deathtraps
Bagwit 2 Oct, 2021 @ 1:15pm 
I think I have worked it out. Mod load order plays a huge part. If I load the mods containing the gas giants after all other planets are loaded, they work perfectly. If I load other planets before these, the gas giant surfaces break and go from smooth to a rough mottled ice like surface.
Bagwit 2 Oct, 2021 @ 9:34am 
Tried some more tinkering. Loaded an empty world and spawned Bylen in at 120km, rather than loading Perdiso system. This time, I can add your Elysium 2.0 mod and Water mod with no changes to Bylen. Add Agaris and/or Planet 26, and Bylen's surface turns rough again. I tried loading Perdiso system again, with just Water mod and Elysium 2.0, and Bylen was immediately rough again.
Bagwit 2 Oct, 2021 @ 8:20am 
I have tested it a bit more with other gas giants by other people and the same happens. I removed the water mod this time but your Elysium and CaptainArthur's Agaris and Planet 26 cause the mottled effect still. It seems that the smooth surface of the gas giant that people add gets turned into a rough, moon like surface which is then visible through the cloud layers. Is it possible to edit the surface back to smooth please even if I do this in config files myself?