安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
TY and i hope you will make new things soon :)
You should be able to to just copy the contents of the art and data folders into your module. You can pretty much ignore the project.cpack thing unless you plan to set my mod as a dependency. The .cpack is the main file of the mod, as far as I know.
If you did want to set it as a dependency then in the editor you would go to File > Edit Content Pack Dependencies, and then tick the box next to the mod, as long as it's saved in the location the editor knows to look for.
I hope that helps.
Nota : the first time, about 2 weeks ago, all props disappeared : fututistic stairs, fancy doors, staicase without police thing. The second time about 1 week ago only the doorframes missed.
If a prop is disappearing my only guess is it's the "Futuristic Stairs" due to the typo I fixed. If that's the the case you should just replace the old vanished version with the new one and hopefully that won't happen again since I don't plan on altering that particular prop any further.
As for the .DS_Store files. I'm working on a Mac, and those are simply invisible files that macs use to organize stuff. You should be abel to ignore them or delete them without it causing any trouble. In my next update I'll see if I can find a way of packing the mod together without it containing those.
I just DL the zip file from Nexus, but can't figure out what to do with the files.
There is art file with tenements file and .DS_store inside, Data with props, scenes and another .DS_Store inside, .DS_Store preview and project pack.
This is quite confusing to me.
(i had some strange things happening with your props that "disappeared" two times from my UGC with no reason and i would like to use the uncooked files to make sure everything comes as it should)
I just tested a new decor with saloon & small ashylum doors : my char just moved through them.
I know you intended to provide tenement doorframes not supposed to have a door middle, but i like the fancy edges and i would like to be able to lock some doors with them :)