Stellaris

Stellaris

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!At War: Planetary Cannons STAR WARS Edition
   
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153.231 KB
6 Feb, 2019 @ 4:06pm
4 Jun, 2019 @ 3:50pm
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!At War: Planetary Cannons STAR WARS Edition

In 2 collections by The Dadinator
The Dadinator Mods for 2.2
16 items
At War Suite of Mods
9 items
Description
Dreaming of escaping the Empire's planetary invasion of Hoth? Or maybe you want to pound orbital rebel scum to show them they are no match for the Empire? This is a variation of the At War: Planetary Cannons mod using Star Wars friendly names and technologies from the Star Wars Weapons 2.2 mod. Tauntauns not included.

Star Wars Changes
  • The Planetary Proton Cannon becomes the Planetary Ion Cannon, unlocking with the Heavy Ion Cannon technology. It now requires Tibanna Gas to build and operate.

  • The Planetary Neutron Cannon becomes the Planetary Heavy Ion Cannon, unlocking with the Super-Heavy Ion Cannons technology. It now requires Kyber Crystals and Tibanna Gas to build and operate.

  • The Planetary Tachyon Cannon becomes the Planetary Kyber Ion Cannon, unlocking with the Kyber-Enhanced Ion Cannons technology. It now requires Kyber Crystals and Tibanna Gas to build and operate.

  • The Planetary Coilgun Battery becomes the Hypervelocity Cannon, unlocking with the Liquid Tibanna Acceleration technology. It now requires Tibanna Gas to build and operate.

  • The Planetary Railgun Battery becomes the Kyber Hypervelocity Cannon, unlocking with the Kyber-Tibanna Acceleration technology. It now requires Kyber Crystals and Tibanna Gas to build and operate

For the rest of the information on the cannons, please see the main mod, At War: Planetary Cannons. For more information on the Star Wars technologies and resources used, see the Star Wars Weapons 2.2 mod.

Compatibility
The original Planetary Cannons mod only overwrites the message types file (common/message_types.txt) to add new message types and should be compatible with any mod that does not add message types. This sub mod just overwrites files in the original mod.
Compatible with Stellaris v2.2.* (Le Guin)

If you like this mod, please come back to rate and favorite.

Without rating this mod it's much harder for others to find it. If you have feedback, please leave it in a comment below.

Bugs, Feedback and Suggestions
You can post comments here or in the Discord channel for my mods[discord.gg]. I take all constructive feedback and suggestions seriously.

Title / Thumb image by Jim Hatama[www.deviantart.com].

Thanks to the Stellaris User Mod forum and the Discord Stellaris Modding Den for all the help and support.
[discord.gg]
16 Comments
Darthplagueis 16 Apr, 2023 @ 3:54pm 
will this be updated to current Stellaris Version (3.8)?
Bocaan 6 Sep, 2022 @ 12:46pm 
weirdly while not updated this works with 3.4.*
Fallen Angel 1 May, 2021 @ 1:52pm 
anybody using this with nemesis update?
is it still working?
Liberty Patriot 11 Jul, 2020 @ 1:20pm 
Did you update it for 2.7?
Cam_Bucklend 19 May, 2020 @ 12:02pm 
From what I've tested, this mod still works with the latest version of the star wars weapons mod.
Cr'ic 8 Apr, 2020 @ 10:07pm 
please change the compatibilety for starwars weapon 2.5
Cain 24 Mar, 2020 @ 9:52am 
Kiithnaras is continuing support for the At War mod collection at
https://sp.zhabite.com/sharedfiles/filedetails/?id=2026864910
I doubt he'll look too closely at this mod though.
Not Miles Morales 19 Jan, 2020 @ 12:16am 
This was a cool mod
Would it be okay if someone were to update this?
ChuckTaylor 10 Dec, 2019 @ 1:19pm 
plz update to 2.5
Mattie AH 7 Nov, 2019 @ 2:56pm 
plz update to 2.5