Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Not a Bug, its was designed that way by Fireaxis in the original game. This mod merely enables the pootoon bridge in normal game setting instead of limiting it to scenarios
Je me demande pourquoi bien souvent le fait de construire un pont fonctionne pas et oui je suis je parle Fr et non je comprend pas en anglais donc relire tout et tenté traduire eu flemme
Hi ! im glad you think so :)
By the way i like your name !
It works the same way it worked in the scenario made by firexis. I personally think it make sens since its not a permanent steel/concrete bridge but a bridge made of floating components, if you zoom in you will see the little boat underneath.
Gameplaywise it still upgrade a lot your movement speed (embark + disembark would cost you 2 turn, now it cost nothing), it just doesnt act like a road on the top of that.
A bridge that would act like a road on a water would be a different mod and a more complicated one. Maybe there is one out there!