Stellaris

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TPRPF - Starbase Extended Compatibility Patch (OBSOLETE)
   
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20 Dec, 2018 @ 2:05am
17 Jan, 2019 @ 9:50am
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TPRPF - Starbase Extended Compatibility Patch (OBSOLETE)

Description
Removes trade & collection range from Starbase Extended modules and buildings

The base TPRPF mod is required for full effect.
13 Comments
Tunafish76  [author] 17 Jan, 2019 @ 12:58pm 
I actually tried using the same method that traditions use to grant empire-wide trade protection bonuses.

"local_trade_protection_add = X"

It's possible that it just might not show on the module but still actually apply the effects. I'll take a second look at it.
Velaroz 17 Jan, 2019 @ 12:16pm 
defense modules*
Velaroz 17 Jan, 2019 @ 12:15pm 
I knew about that. The PV being made an empire effect was just a thought of the moment during the wee hours of the night. I think it... Might be possible to manage, given the fact there are effects that increase trade protection value for all starbases from traditions. Double check how that implements its bonus to see if similar can be done to defenses?
Tunafish76  [author] 17 Jan, 2019 @ 9:52am 
@Velaroz
Thanks for letting me know. Unfortunately, I was unable to turn the protection values to an empire effect. I did convert the collection range to a system trade value multiplier at a 1 to 0.05 ratio to compensate however.
Velaroz 17 Jan, 2019 @ 4:25am 
Maybe modify the "Protection values" to be an empire effect, at a 5:1 ratio? If it is possible to do such, that is.
Velaroz 17 Jan, 2019 @ 4:24am 
He added a new starbase building/modified an existing one. [Starbase Optimal Systems, unlocks with Citadels]

Now gives:
+3 collection range
+2 protection range
+35 protection

Also, a thing I've noticed: Starbases having a protection value without protection range is meaningless, since Piracy doesn't occur in systems with a Starbase anyway.
WolvesofZiu 9 Jan, 2019 @ 1:22pm 
Update
eidalac 6 Jan, 2019 @ 10:42am 
I think this may be related to what Ridesdragons posted a while back, but I found that the "tprpf_starbase_levels.txt" file doesn't have the line "display_map_icon = no", which is causing all ouposts to show up with icons on the galaxy map (as the default value is yes).

I'm guessing this was unintentional
N3V3RFORGOTT3N 22 Dec, 2018 @ 2:03pm 
<3 u guys now if they can only fix their own game :P
Tunafish76  [author] 20 Dec, 2018 @ 2:42am 
Awesome glad to help