Stellaris

Stellaris

Not enough ratings
Starbase Trade Patrols
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
30.724 KB
16 Dec, 2018 @ 11:53am
22 Dec, 2018 @ 4:43am
3 Change Notes ( view )

Subscribe to download
Starbase Trade Patrols

Description
Adds new planet and starbase buildings that improve trade protections.

Working on update and comp. patch with GAI

After several playthroughs, I found that I did not care for having to build up patrol fleets and starbases to reduce piracy (at least until Gateway spam became possible). This mod should help reduce the clutter and micromanagement of protecting trade routes in the mid to late game.

Tested to work with 2.2.2.

Compatability
Does not alter core game files. Should be widely compatible, but not verified. Is likely to exaserbate the end-of-day lag issue - this is Paradox's problem to fix in the base game.

Please leave feedback in comments. Thank you.

Changelog
v1.1: Incorporated Protection Range Extended, added new buildings.
v1.0: Initial release.

My Mods
Admin Cap Buildings and Jobs, adds buildings and jobs that increase Admin Cap.
Starbase Trade Patrols, adds starbase building that provides enhanced trade route protection.
Starbase Protection Range Extended, adds starbase building that extends trade route protection range.
Popular Discussions View All (1)
0
30 Dec, 2018 @ 9:16am
Mod Details
Delaidra
12 Comments
Knightmage Bael 9 May, 2022 @ 2:45pm 
Is there a newer version of this?
Beast-Storm 7 May, 2021 @ 3:36am 
Any chance this mod can be updated?
Delaidra  [author] 22 Dec, 2018 @ 4:44am 
Yesh, what a silly copy+past error on my part. Should be working now.
Worheda 21 Dec, 2018 @ 2:05pm 
The Custums Center doesn't add Trade Value, and the Customs Port only adds 1 Trade Value, and the Customs Office only adds 2 Trade Value.
Delaidra  [author] 20 Dec, 2018 @ 3:10pm 
Thanks, fixed that. The new starbase buildings both go in the building slot. Seemed best as they are modifying modules.
Golnor 20 Dec, 2018 @ 2:02pm 
Ah.

Looked at the screenshots, the SPH does sit in the lower slots.
Golnor 20 Dec, 2018 @ 1:24pm 
So the starbase buildings, do they both go in the building slots of a starbase (the ones you only get four max in vanilla) or does sector patrol hanger take a trade hub slot?

Also you have a minor typo in the description, saying the planet buildings are starbase buildings.
Delaidra  [author] 19 Dec, 2018 @ 11:25pm 
Updated mod. Added new planetary buildings that provide base trade protection, reduced trade protection from patrol hangar, incorporated sector patrol office from other mod. Should be save compatible (from limited testing).
Delaidra  [author] 16 Dec, 2018 @ 9:16pm 
Updated the description to clarify that Trade Protection Range is capped at +6.
Delaidra  [author] 16 Dec, 2018 @ 6:08pm 
Starbase Protection Range Extended is released as the Protection Range only mod. However, the two mods can be run together for a clearly OP experience.