Stellaris

Stellaris

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No piracy on trade route
   
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9 dec, 2018 @ 7:06
5 jun, 2019 @ 12:17
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No piracy on trade route

Beskrivning
Got bored with dispatching patrols on trade routes? This mod will remove piracy on trade route. Your profit will not be stolen by pirate, and no pirate fleets will spawn on trade route.

How does it work
This mod changes the time needed for maximum piracy growth from 10 years to 5000 years (holyshi---), and limits the value of maximum piracy from 25% of trade value to 0.1%. Because trade routes have 2 points of base trade protection, in most time your most trade routes will not be effected by piracy. Any accumulated piracy can be suppressed in a day by passing fleets.

How to install
It's a plug-and-play mod. Just subscribe and enable it in the launcher.
Can be used in existing games. However you have to suppress existing piracy, and then there will be no piracy.
34 kommentarer
Dr. Nolegs 10 sep, 2024 @ 20:14 
And now even that mods' broken, albiet in a non-functioning way.

You should probably run this mod instead.

https://sp.zhabite.com/sharedfiles/filedetails/?id=2763235017
Gbrille 5 aug, 2023 @ 15:19 
This mod is now broken and leave your fleet and spaceport unable to attack. Turn this on if you hate space battles. Otherwise use this alternative: https://sp.zhabite.com/sharedfiles/filedetails/?id=2028840023
Jiggs, Truely Clueless 16 mar, 2022 @ 2:40 
finally i no longer have to deal with 900 fleet power fleets spawning near my outposts for no reason other than my empire is powerful
Matt ZX 2 nov, 2021 @ 20:04 
Works with current version no problems.
LeAnomalocaris 17 mar, 2020 @ 14:10 
ETA on an update? Trade is such an annoying mechanic because of those darn pirates.
alex_dt83 17 mar, 2020 @ 11:51 
Update Please!
Zanoss 17 mar, 2020 @ 7:17 
i hope this will work for 2.6
qualified turtle ship 10 mar, 2020 @ 20:42 
seems to work for 2.5 for me :)
Fly 10 jan, 2020 @ 4:11 
Update for 2.25?