Stellaris

Stellaris

131 ratings
No piracy on trade route
   
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File Size
Posted
Updated
542.000 B
9 Dec, 2018 @ 7:06am
5 Jun, 2019 @ 12:17pm
3 Change Notes ( view )

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No piracy on trade route

Description
Got bored with dispatching patrols on trade routes? This mod will remove piracy on trade route. Your profit will not be stolen by pirate, and no pirate fleets will spawn on trade route.

How does it work
This mod changes the time needed for maximum piracy growth from 10 years to 5000 years (holyshi---), and limits the value of maximum piracy from 25% of trade value to 0.1%. Because trade routes have 2 points of base trade protection, in most time your most trade routes will not be effected by piracy. Any accumulated piracy can be suppressed in a day by passing fleets.

How to install
It's a plug-and-play mod. Just subscribe and enable it in the launcher.
Can be used in existing games. However you have to suppress existing piracy, and then there will be no piracy.
34 Comments
Dr. Nolegs 10 Sep, 2024 @ 8:14pm 
And now even that mods' broken, albiet in a non-functioning way.

You should probably run this mod instead.

https://sp.zhabite.com/sharedfiles/filedetails/?id=2763235017
Gbrille 5 Aug, 2023 @ 3:19pm 
This mod is now broken and leave your fleet and spaceport unable to attack. Turn this on if you hate space battles. Otherwise use this alternative: https://sp.zhabite.com/sharedfiles/filedetails/?id=2028840023
Jiggs, Truely Clueless 16 Mar, 2022 @ 2:40am 
finally i no longer have to deal with 900 fleet power fleets spawning near my outposts for no reason other than my empire is powerful
Matt ZX 2 Nov, 2021 @ 8:04pm 
Works with current version no problems.
LeAnomalocaris 17 Mar, 2020 @ 2:10pm 
ETA on an update? Trade is such an annoying mechanic because of those darn pirates.
alex_dt83 17 Mar, 2020 @ 11:51am 
Update Please!
Zanoss 17 Mar, 2020 @ 7:17am 
i hope this will work for 2.6
qualified turtle ship 10 Mar, 2020 @ 8:42pm 
seems to work for 2.5 for me :)
Fly 10 Jan, 2020 @ 4:11am 
Update for 2.25?