Starbound

Starbound

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Shellguard: Starbound Expansion Remastered
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Shellguard: Starbound Expansion Remastered

Popis
Welcome to the Shellguard: Starbound Expansion remaster!

We have a public discord here! https://discord.gg/efMVY8w



This mod is a full expansion to Starbound, focused around a new faction called Shellguard.
Shellguard is a large scale mercenary group as well as a weapons, robotics and gear manufacturer. The mod includes a MASSIVE amount of new weapons and gear, new missions, dungeons, bosses and unique vehicles with their own game play mechanics.



To begin with the mods content, you can craft a shop from the third tier inventors table. From there, you can buy all sorts of gear and weapons, plus you'll be able to buy a teleporter to the hub world of the Shellguard mod. A large outpost on an alpine world, the hub will give you access to all sorts of content, such as quests, unique items, special story missions and more.



Some of the features of this mod, listed:

A completely lore and theme friendly mod to the base game, that won't conflict with other mods! (This includes large mods like Frackin Universe)
Two whole new campaigns with unique and original bosses.
An incredible amount of fun, unique guns, including a custom gun system so you can build your own!
Walker mechs, flying ships and hover vehicles, with their own game play mechanics.
Original music composed for just for the mod.
Robots such as drones, tanks and sentry guns that you can create that will help you fight, move around and explore!
A brand new hub world, separate from the outpost.
Mercenary missions and Arena fights, complete them for money and loot!
Themed dungeons for planet generation!
Difficult and optional end-game missions, that can go to Tier 10.
Unique tools to help you navigate around planets.
Powerful base defenses, such as automatic guns and flak turrets!
Brutal new mech parts!
Themed Decorations!
And much, much more!

This mod should be almost completely compatible with any other mod out there as long as those mods are set up correctly. (With exception of the original, outdated Shellguard mod.) This includes Frackin Universe, which it is fully compatible with.

There is one minor issue that can arise from using mods that change crewmate AI behaviour, leading to a softlock in one of the late game bosses (Fortress core). To avoid this, do not bring any modified crewmembers into the fight.

Contributors: Princess of Evil, Degranon, Chester, Mikenyes, Mr Yellowjacket, Nebulox, Loib, Omega, CS, Daggette, Armok, Easer Cat, Yes.

This mod is a remake of my old Shellguard mod, seen here. https://sp.zhabite.com/sharedfiles/filedetails/?id=763788379
The original is outdated and should not be used.
Populární diskuze Zobrazit vše (50)
71
16. srp. 2024 v 20.33
SUGGESTIONS
Star~Verse
11
1
15. dub. 2024 v 0.58
What weapons & armors are found on what missions?
Joseph Sneed
7
30. lis. 2023 v 7.16
C.R.A.B mech help
Xander
Počet komentářů: 1 991
Travelling Merchant  [autor] před 2 hodinami 
@Tmbcyberman

The missions start at tier 5, progressing to tier six. After the main campaign there's another optional tier 10 mini campaign.
TMBCyberman the meme dealer před 2 hodinami 
What tiers are the missions?
tim 19. čvn. v 11.58 
nevermind, stocks and grips are the same thing. we need to have an example gun sold in the place where you get gun parts
tim 19. čvn. v 11.26 
How do you use the weapon modification station?
Travelling Merchant  [autor] 17. čvn. v 19.23 
@lifesbrink
It is!
lifesbrink 17. čvn. v 18.08 
Is this compatible with Frackin?
nvm i found a solution for my problem :steamthumbsup:. Sorry for bothering u with this tho
Travelling Merchant  [autor] 9. čvn. v 4.45 
@Vixen

Sorry, please could you rephrase? I'm not sure I understand the question.
If you're struggling to find the initial shop, make sure it's a Tier 3 inventors table.
i cant anything the shop of the mod in the crafting station, does it mean i need to create a new character or smth?
Travelling Merchant  [autor] 8. čvn. v 9.41 
@Myt0

I *believe* that bug is RPG growth. I think you can bypass it by using a weaker gun to kill it slower, if I'm remembering correctly? Something to do with whatever happens when that phase is one shot/killed two quickly.