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dont know who you mean.
its not too much to expect someone to read the moddescription and everyone that uses a mod should do it.
and reading the first 1-2 sites of comments also shouldnt be too much to be expected.
>Complains they should have looked at description instead
>Wastes own time and theirs when he could have just sent them to github in the first place
MF has nothing better to do lmao
so you didnt go up to the moddescription and opened the github page linked there?
cause if it would have been the case you would have been able to find the mes wiki and on the side that opens it would have told you where to find the config options for mes and with going through that you would have been able to find all sorts of settings.
**sighs** time for handholding.
page for all grid related settings of mes:
https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Grid-Settings
i do not see anything to help me with my issue, all i see is i dont need this mod anymore, but i also cant find the github link for the tutorial on how to enable it in mes
take a look at the last few comments and you will find written what will help you.
there are also some other settings related to it which are also explained inside the github based mes wiki.
for example there is one that make sure the weaponsize is rexpecter and thus for example a 3x3x3 weapon isnt replaced by a 7x7x7 weapon.
thank you for your comment
I believe I found it.
' <EnableGlobalNPCWeaponRandomizer>false</EnableGlobalNPCWeaponRandomizer>'
in 'Config-Grids'
point one would be that it is no longer needed nowadays as its functions got integrated into mes itself a long time ago, its just still up to not break worlds older than the integration of its functions into mes. you just need to switch it on and the github based me swiki explains how.
second point would be that it by itself does not influence the spawnrates but as it requires mes and mes superceeding all spawning that isnt any unknown signal or a global encounter you will have other rules for stuff spawning in as without it.